XR

xrGetInputSource(controller) → (nullable) {XRInputSource}

Get the XR input source for the given controller.
Parameters:
Name Type Description
controller v3d.Group A group representing an XR controller (specifically the target ray space of the controller). Can be obtained by calling WebXRManager's getController() method (WebXRManager can be accessed through app's renderer.xr property).
Returns:
The XR input source or null if not available.
Type
XRInputSource

xrGetIntersections(controller) → {Array.<Object>}

Get intersections between the given XR controller's target ray and objects in the current scene (excluding XR controller objects).
Parameters:
Name Type Description
controller v3d.Group A group representing an XR controller (specifically the target ray space of the controller). Can be obtained by calling WebXRManager's getController() method (WebXRManager can be accessed through app's renderer.xr property).
Returns:
The array containing intersection data for the ray casted from the XR controller. Has the same format as the result of the v3d.Raycaster's intersectObjects() method.
Type
Array.<Object>

xrOnSelect(event)

An event handler for the "select" XRInputSourceEvent. Binds object picking functionality to the XR controller's primary action.
Parameters:
Name Type Description
event Object An event dispatched to the XR controller object.
See:

xrTraverseNonControllers(obj, callback)

Traverse the given object and its descendants except the ones that represent XR controllers, then execute the given callback for non-controller objects.
Parameters:
Name Type Description
obj Object3D The object.
callback function The function to be called for each non-controller Object3D during the traverse and receives that object as a parameter. It's similar to the callback parameter in Object3D's traverse() method.