Coordinate Systems
From Verge3D Wiki
Jump to navigationJump to searchSoftware / Standard | Default System | Handedness | Notes |
---|---|---|---|
3ds Max | Z-up | right | |
Blender | Z-up | right | |
Bullet | Y-up | right | |
Cinema4D | Y-up | left | |
DirectX | Y-up | left | |
Houdini | Y-up | right | |
Maya | Y-up | right | configurable to Z-up right-handed |
OpenGL/WebGL/glTF | Y-up | right | |
Unity | Y-up | left | |
Unreal Engine | Z-up | left | |
Verge3D | Y-up | right |