Known Verge3D Limitations
From Verge3D Wiki
Jump to navigationJump to searchTwo or more clipping planes parallel to each other
When two or more clipping planes intersect with each other, you can see the following artifacts similar to Z-fighting.
Camera Scaling
Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1.
See also
- Hardware Related Issues - in-depth explanation of various hardware issues you might experience in your Verge3D-based apps.