User contributions
From Verge3D Wiki
Jump to navigationJump to search- 13:26, 24 August 2021 diff hist +312 N Writing Shaders with OSL Created page with "An official video guide on writing custom OSL shaders by Autodesk. It's made for 3ds Max, however your can successfully use it for designing shaders in Blender or Maya. == Le..."
- 18:11, 23 August 2021 diff hist +47 Tips for Verge3D devs syntax highlight Tag: Visual edit: Switched
- 17:59, 23 August 2021 diff hist −20 MediaWiki:Licenses current
- 17:57, 23 August 2021 diff hist +64 N MediaWiki:Licenses Created page with "* Freely licensed: ** cc-by-2.0|Creative Commons Attribution 2.0"
- 07:37, 22 August 2021 diff hist 0 m Using weinre to debug mobile applications Alexander moved page Using weinre to debug Verge3D applications to Using weinre to debug mobile applications without leaving a redirect
- 07:36, 22 August 2021 diff hist +448 N Using weinre to debug mobile applications Created page with "This method is very useful for debugging apps on iOS when you have no access to Safari on desktop/laptop system. First, install and run weinre: sudo npm -g install weinre..."
- 07:30, 22 August 2021 diff hist 0 N Category:JavaScript Created blank page current
- 07:30, 22 August 2021 diff hist +24 Tips for Verge3D devs
- 07:28, 22 August 2021 diff hist +385 N Tips for Verge3D devs Created page with "Use the following code to create a plane with the output of the given render target: // DONT FORGET TO REMOVE IT! var texture = renderTarget.texture var geometry = new v3d..." Tag: Visual edit: Switched
- 10:00, 17 August 2021 diff hist +202 Baking cloth simulation in Blender for exporting to Verge3D
- 09:57, 17 August 2021 diff hist 0 N Category:Blender Created blank page current
- 09:57, 17 August 2021 diff hist +21 Baking cloth simulation in Blender for exporting to Verge3D
- 09:56, 17 August 2021 diff hist +23 Baking cloth simulation in Blender for exporting to Verge3D
- 09:55, 17 August 2021 diff hist +156 N Baking cloth simulation in Blender for exporting to Verge3D Created page with "Since Verge3D does not support Blender's cloth simulation, it must be baked before export. See this video on how to do that: <youtube>v8Yi2gZaKuE</youtube>"
- 10:05, 13 August 2021 diff hist 0 File:Blender 3ds max maya.png Alexander uploaded a new version of File:Blender 3ds max maya.png current
- 10:04, 13 August 2021 diff hist 0 File:Scooter.jpg Alexander uploaded a new version of File:Scooter.jpg current
- 10:03, 13 August 2021 diff hist −1 Why Verge3D if we have Three.js? →Beyond glTF 2.0
- 10:01, 13 August 2021 diff hist +29 Why Verge3D if we have Three.js? →Beyond glTF 2.0
- 10:00, 13 August 2021 diff hist 0 N File:Scooter.jpg
- 09:55, 13 August 2021 diff hist +42 Why Verge3D if we have Three.js? →Way better Blender, 3ds Max, or Maya integration
- 09:54, 13 August 2021 diff hist 0 N File:Blender 3ds max maya.png
- 07:41, 12 August 2021 diff hist −20 Why Verge3D if we have Three.js? →More
- 19:46, 11 August 2021 diff hist +41 Why Verge3D if we have Three.js? →More
- 19:45, 11 August 2021 diff hist +113 Why Verge3D if we have Three.js? →Code-Less Programming
- 19:42, 11 August 2021 diff hist 0 Why Verge3D if we have Three.js? →Code-Less Programming
- 19:42, 11 August 2021 diff hist 0 File:Puzzles example.jpg Alexander uploaded a new version of File:Puzzles example.jpg current
- 19:39, 11 August 2021 diff hist +36 Why Verge3D if we have Three.js? →Code-Less Programming
- 19:38, 11 August 2021 diff hist 0 N File:Puzzles example.jpg
- 19:32, 11 August 2021 diff hist +543 Why Verge3D if we have Three.js?
- 19:20, 11 August 2021 diff hist +719 Why Verge3D if we have Three.js?
- 19:05, 11 August 2021 diff hist +2 Why Verge3D if we have Three.js? →Code-Less Programming
- 19:05, 11 August 2021 diff hist +2 Why Verge3D if we have Three.js? →Way better Blender, 3ds Max, or Maya integration
- 19:04, 11 August 2021 diff hist +620 Why Verge3D if we have Three.js?
- 18:49, 11 August 2021 diff hist +1,691 Why Verge3D if we have Three.js?
- 18:23, 11 August 2021 diff hist +1,203 N Why Verge3D if we have Three.js? Created page with "It's not a secret that Verge3D is based on the cool and really popular WebGL framework called [https://threejs.org/ Three.js]. Three.js is open-source, so you can download and..."
- 17:45, 9 August 2021 diff hist +193 N User:Haris Created page with "Hi, I renamed your article to fix typo (redundant apostrophe). The new name is Preloaders Pack — ~~~~"
- 17:43, 9 August 2021 diff hist +280 N User talk:Philip Fong Created page with "Hi, renamed your article Web3d-examples to Web3D Examples by Philip Fong since the new name defines your work more clearly. If you don't mind, I'm going to remove the olde..." current
- 16:24, 9 August 2021 diff hist 0 m Preloaders Pack Alexander moved page Preloader's Pack to Preloaders Pack without leaving a redirect: fix type in the article name current
- 16:21, 9 August 2021 diff hist 0 m Web3D Examples by Philip Fong Alexander moved page Web3d-examples to Web3D Examples by Philip Fong without leaving a redirect
- 16:20, 9 August 2021 diff hist +22 m Web3D Examples by Philip Fong Added to Examples category
- 16:19, 9 August 2021 diff hist 0 N Category:Assets Created blank page current
- 16:17, 9 August 2021 diff hist +37 Preloaders Pack Added to assets category, fix minor issues
- 15:31, 9 August 2021 diff hist +22 N User:Alexander Created page with "Verge3D’s Tech Chief"
- 09:53, 9 August 2021 diff hist +188 Talk:Main Page current
- 09:49, 9 August 2021 diff hist +19 Talk:Main Page →Welcome!
- 09:49, 9 August 2021 diff hist +54 N Talk:Main Page Created page with "== Welcome! == Feel free to share your thoughts here!"
- 09:26, 9 August 2021 diff hist +105 Verge3D for Blender Tutorials
- 09:24, 9 August 2021 diff hist +35 Verge3D for WordPress current
- 09:23, 9 August 2021 diff hist 0 N File:Wordpress apps.png current
- 09:17, 9 August 2021 diff hist +32 Z-fighting current