Difference between revisions of "Z-fighting"

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[[Category:Rendering]]
Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html#z_fighting here]
Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html#z_fighting here]

Revision as of 10:07, 2 August 2021

Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more here