Difference between revisions of "Known Verge3D Limitations"

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When two or more clipping planes intersect with each other, you can see the following artifacts similar to [[Z-fighting]].
When two or more clipping planes intersect with each other, you can see the following artifacts similar to [[Z-fighting]].
== Camera Scaling ==
Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1.





Revision as of 08:45, 6 September 2021

Two or more clipping planes parallel to each other

Two parallel clipping planes.jpg

When two or more clipping planes intersect with each other, you can see the following artifacts similar to Z-fighting.

Camera Scaling

Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1.


See also

  • Hardware Related Issues - in-depth explanation of various hardware issues you might experience in your Verge3D-based apps.