Difference between revisions of "Known Verge3D Limitations"
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When two or more clipping planes intersect with each other, you can see the following artifacts similar to [[Z-fighting]]. | When two or more clipping planes intersect with each other, you can see the following artifacts similar to [[Z-fighting]]. | ||
== Camera Scaling == | |||
Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1. | |||
Revision as of 08:45, 6 September 2021
Two or more clipping planes parallel to each other
When two or more clipping planes intersect with each other, you can see the following artifacts similar to Z-fighting.
Camera Scaling
Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1.
See also
- Hardware Related Issues - in-depth explanation of various hardware issues you might experience in your Verge3D-based apps.