Difference between revisions of "Tips for Verge3D devs"
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== App Manager undocumented features == | == App Manager undocumented features == | ||
[http://localhost:8668/get_preview_dir localhost:8668/get_preview_dir] — get path to preview directory. | * [http://localhost:8668/get_preview_dir localhost:8668/get_preview_dir] — get path to preview directory. | ||
[http://localhost:8668/update_all_apps localhost:8668/update_all_apps] — update all applications automatically. | * [http://localhost:8668/update_all_apps localhost:8668/update_all_apps] — update all applications automatically. | ||
[http://localhost:8668/stop localhost:8668/stop] — stop server. | * [http://localhost:8668/stop localhost:8668/stop] — stop server. |
Revision as of 09:10, 24 May 2022
This page contains random tips and code snippets that Verge3D devs or Verge3D DevKit users may find useful for their work.
Getting v3d namespace from iframe
document.getElementsByTagName("iframe")[0].contentWindow.v3d
e.g. to print performance profile from the iframe:
document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].printPerformanceInfo()
or to enable FPS counter:
document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].showFPS()
Debugging Verge3D render target
Use the following code to create a plane with the output of the given render target:
// DONT FORGET TO REMOVE IT!
var texture = renderTarget.texture
var geometry = new v3d.PlaneBufferGeometry(3, 3);
var material = new v3d.MeshBasicMaterial();
material.map = texture;
var planeMesh = new v3d.Mesh(geometry, material);
planeMesh.position.x = 6;
v3d.apps[0].scene.add(planeMesh);
Code Indentation Style
The K&R style, 4 spaces:
function someFun() {
const someConst = 10;
const alwaysTrue = true;
for (let i = 0; i < someConst; i++) {
if (alwaysTrue) {
console.log(`Hello ${i}!`);
}
}
}
Key Triplets
There are several key triplets supported by Verge3D which are useful for debugging. To execute a triplet, wait until a Verge3D app finishes its loading, then press the same key thrice very quickly.
- PPP — print performance profile. See here for more info.
- FFF — show/hide FPS counter in the upper left corner of the rendered canvas.
- HHH — halt/continue application rendering.
Short Links
These short links can be very helpful for debugging mobile devices.
- v3d.net/w — WebGL System Report.
- v3d.net/s — Scooter Demo.
- v3d.net/r — Industrial Robot Demo.
- v3d.net/1 — redirect to local App Manager (http://localhost:8668/)
- v3d.net/pw — detect GPU based on WebGL power preference.
Supported modelling suites
Suite | Release year | Python | AM | Build Info / Notes |
---|---|---|---|---|
Blender 2.83 LTS | 2020 | 3.7.4 | T | |
Blender 2.90 | 2020 | 3.7.7 | T | |
Blender 2.91 | 2020 | 3.7.7 | T | |
Blender 2.92 | 2021 | 3.7.7 | T | |
Blender 2.93 LTS | 2021 | 3.9.2 | T | Dropped Windows 7 support |
Blender 3.0 | 2021 | 3.9.7 | T | |
Blender 3.1 | 2022 | 3.10.2 | T | |
Blender 3.2 | 2022 | 3.10.2 | T | |
3ds Max 2020 | 2019 | 2.7.15 | P | VS 2017, Platform Toolset v141, Windows SDK 10.0.17134.0 |
3ds Max 2021 | 2020 | 3.7.6 | P | VS 2017, Platform Toolset v141, Windows SDK 10.0.17134.0. Dropped Windows 7-8.1 support. Arnold by default. |
3ds Max 2022 | 2021 | 3.7.9 | P | VS 2017, Platform Toolset v141, Windows SDK 10.0.17134.0 |
3ds Max 2023 | 2022 | 3.9.7 | P | VS 2019, Platform Toolset v142, Windows SDK 10.0.19041.0 |
Maya 2019 | 2018 | 2.7.11 | P | |
Maya 2020 | 2019 | 2.7.11 | P | |
Maya 2022 | 2021 | 3.7.7 | T | Dropped Windows 7 support |
Maya 2023 | 2022 | 3.9.7 | T |
App Manager undocumented features
- localhost:8668/get_preview_dir — get path to preview directory.
- localhost:8668/update_all_apps — update all applications automatically.
- localhost:8668/stop — stop server.