Difference between revisions of "Z-fighting"
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Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html#z_fighting here] | Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html#z_fighting here] | ||
[[File:Z-fighting.jpg|1000px]] |
Latest revision as of 09:17, 9 August 2021
Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more here