Difference between revisions of "Z-fighting"

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[[Category:Rendering]]
[[Category:Rendering]]
Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html#z_fighting here]
Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html#z_fighting here]
[[File:Z-fighting.jpg|1000px]]

Latest revision as of 09:17, 9 August 2021

Intersection artifacts which happen when two objects are located close to each other. Caused by limited depth buffer precision. See more here

Z-fighting.jpg