Difference between revisions of "Coordinate Systems"
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| Blender || Z-up || right || | | Blender || Z-up || right || | ||
|- | |- | ||
| Bullet || Y-up || right || | | Bullet/Ammo.js || Y-up || right || | ||
|- | |- | ||
| Cinema4D || Y-up || left || | | Cinema4D || Y-up || left || |
Revision as of 11:16, 9 September 2021
Software / Standard | Default System | Handedness | Notes |
---|---|---|---|
3ds Max | Z-up | right | |
Blender | Z-up | right | |
Bullet/Ammo.js | Y-up | right | |
Cinema4D | Y-up | left | |
DirectX | Y-up | left | |
Houdini | Y-up | right | |
Maya | Y-up | right | configurable to Z-up right-handed |
OpenGL/WebGL/glTF | Y-up | right | |
Unity | Y-up | left | |
Unreal Engine | Z-up | left | |
Verge3D | Y-up | right |