Difference between revisions of "Tips for Verge3D devs"

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These short links can be very helpful for debugging mobile devices.
These short links can be very helpful for debugging mobile devices.


* [https://v3d.net/ar v3d.net/ar] — launch '''A'''ugmented '''R'''eality demo.
* [https://v3d.net/c v3d.net/c] — launch basic '''C'''ube demo.
* [https://v3d.net/g v3d.net/g] — launch '''G'''lobal Illumination demo.
* [https://v3d.net/g v3d.net/g] — launch '''G'''lobal Illumination demo.
* [https://v3d.net/j v3d.net/j] — launch '''J'''ewelry Configurator.
* [https://v3d.net/j v3d.net/j] — launch '''J'''ewelry Configurator.
* [https://v3d.net/l v3d.net/l] — redirect to '''l'''ocal App Manager (http://localhost:8668/)
* [https://v3d.net/l v3d.net/l] — redirect to '''l'''ocal App Manager (http://localhost:8668/).
* [https://v3d.net/m v3d.net/m] — open Verge3D User '''M'''anual.
* [https://v3d.net/m v3d.net/m] — open Verge3D User '''M'''anual.
* [https://v3d.net/r v3d.net/r] — launch Industrial '''R'''obot Demo.
* [https://v3d.net/r v3d.net/r] — launch Industrial '''R'''obot Demo.
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* [https://v3d.net/t v3d.net/t] — '''T'''eapot Heater.
* [https://v3d.net/t v3d.net/t] — '''T'''eapot Heater.
* [https://v3d.net/v v3d.net/v] — W3C Markup '''V'''alidation Service.
* [https://v3d.net/v v3d.net/v] — W3C Markup '''V'''alidation Service.
* [https://v3d.net/vr v3d.net/vr] — launch '''V'''irtual '''R'''eality demo.
* [https://v3d.net/w v3d.net/w] — '''W'''ebGL System Report.
* [https://v3d.net/w v3d.net/w] — '''W'''ebGL System Report.
== Supported modelling suites ==
{| class="wikitable sortable"
|-
! Suite !! Release year !! Python !! AM || Build Info / Notes
|-
| Blender 2.83 LTS || 2020 || 3.7.4 || T ||
|-
| Blender 2.90 || 2020 || 3.7.7 || T ||
|-
| Blender 2.91 || 2020 || 3.7.7 || T ||
|-
| Blender 2.92 || 2021 || 3.7.7 || T ||
|-
| Blender 2.93 LTS || 2021 || 3.9.2 || T || Dropped Windows 7 support (Windows 8.1 is OK)
|-
| Blender 3.0 || 2021 || 3.9.7 || T ||
|-
| Blender 3.1 || 2022 || 3.10.2 || T ||
|-
| Blender 3.2 || 2022 || 3.10.2 || T ||
|-
| Blender 3.3 LTS || 2022 || 3.10.2 || T ||
|-
| Blender 3.4 || 2022 || 3.10.8 || T ||
|-
| Blender 3.5 || 2023 || 3.10.8 || T ||
|-
| 3ds Max 2020 (22.0) || 2019 || 2.7.15 || P || VS 2017, Platform Toolset v141, Windows SDK 10.0.17134.0
|-
| 3ds Max 2021 (23.0) || 2020 || 3.7.6 || P || VS 2017, Platform Toolset v141, Windows SDK 10.0.17134.0. Dropped Windows 7-8.1 support. Arnold by default.
|-
| 3ds Max 2022 (24.0) || 2021 || 3.7.9 || P || VS 2017, Platform Toolset v141, Windows SDK 10.0.17134.0
|-
| 3ds Max 2023 (25.0) || 2022 || 3.9.7 || P || VS 2019, Platform Toolset v142, Windows SDK 10.0.19041.0
|-
| Maya 2019 || 2018 || 2.7.11 || P || Arnold optional.
|-
| Maya 2020 || 2019 || 2.7.11 || P || Arnold optional.
|-
| Maya 2022 || 2021 || 3.7.7 || T || Arnold optional. Dropped Windows 7, Windows 8.1 never officially supported.
|-
| Maya 2023 || 2022 || 3.9.7 || T || Arnold optional.
|}
* Python 3.8 is last supported version on Windows 7


== App Manager undocumented features ==
== App Manager undocumented features ==
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* [http://localhost:8668/reset localhost:8668/reset] — reset server settings.
* [http://localhost:8668/reset localhost:8668/reset] — reset server settings.
* [http://localhost:8668/log localhost:8668/log] — App Manager log.


== Restoring console functions ==
== Restoring console functions ==
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  gh release download v19.0.4 -D v19.0.4 -p 'electron-*64.zip' -p 'electron-*32.zip' -p 'SHASUMS256.txt' -R electron/electron
  gh release download v19.0.4 -D v19.0.4 -p 'electron-*64.zip' -p 'electron-*32.zip' -p 'SHASUMS256.txt' -R electron/electron
== Install Python packages to local directory ==
pip install --target=dir_name package_name

Latest revision as of 09:41, 15 March 2024

This page contains random tips and code snippets that Verge3D devs or Verge3D DevKit users may find useful for their work.

Getting v3d namespace from iframe

document.getElementsByTagName("iframe")[0].contentWindow.v3d

e.g. to print performance profile from the iframe:

document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].printPerformanceInfo()

or to enable FPS counter:

document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].showFPS()

Debugging Verge3D render target

Use the following code to create a plane with the output of the given render target:

// DONT FORGET TO REMOVE IT!
var texture = renderTarget.texture
var geometry = new v3d.PlaneBufferGeometry(3, 3);
var material = new v3d.MeshBasicMaterial();
material.map = texture;
var planeMesh = new v3d.Mesh(geometry, material);
planeMesh.position.x = 6;
v3d.apps[0].scene.add(planeMesh);

Code Indentation Style

The K&R style, 4 spaces:

function someFun() {
    const someConst = 10;
    const alwaysTrue = true;

    for (let i = 0; i < someConst; i++) {
        if (alwaysTrue) {
            console.log(`Hello ${i}!`);
        }
    }
}

Key Triplets

There are several key triplets supported by Verge3D which are useful for debugging. To execute a triplet, wait until a Verge3D app finishes its loading, then press the same key thrice very quickly.

  • PPP — print performance profile. See here for more info.
  • FFF — show/hide FPS counter in the upper left corner of the rendered canvas.
  • HHH — halt/continue application rendering.

Short Links

These short links can be very helpful for debugging mobile devices.

App Manager undocumented features

Restoring console functions

const i = document.createElement('iframe');
i.style.display = 'none';
document.body.appendChild(i);
window.console = i.contentWindow.console;

Downloading Electron builds

gh release download v19.0.4 -D v19.0.4 -p 'electron-*64.zip' -p 'electron-*32.zip' -p 'SHASUMS256.txt' -R electron/electron

Install Python packages to local directory

pip install --target=dir_name package_name