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Yuri Kovelenov
StaffYuri Kovelenov
StaffThere were some issues in the puzzles: nested use of sound puzzles, wrong case in the file name (Buggy_Engine.mp3 must be Buggy_engine.mp3 – important for working on the server), “rolloff from” means distance so it should be 100 if you are working with centimeters. The sound file must be loaded before clicking happens. I also made the factor lower to make the effect more pronounced.
Here you go:
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Staff2024-11-27 at 9:33 am in reply to: Black flickering when objects are farther away from the camera #79126Yuri Kovelenov
StaffYuri Kovelenov
Staff2024-11-27 at 5:21 am in reply to: Where to find the “FirstPerson Camera demo” project files? #79119Yuri Kovelenov
StaffYuri Kovelenov
Staff2024-11-26 at 7:48 am in reply to: Where to find the “FirstPerson Camera demo” project files? #79092Yuri Kovelenov
Staff2024-11-26 at 6:02 am in reply to: Where to find the “FirstPerson Camera demo” project files? #79087Yuri Kovelenov
Staff2024-11-26 at 5:34 am in reply to: Where to find the “FirstPerson Camera demo” project files? #79085Yuri Kovelenov
StaffHi oonukim2,
you might use the search field in the Asset Store to filter it out.
2024-11-26 at 5:32 am in reply to: Blender 4.2: First Person environment with texture based collision map #79084Yuri Kovelenov
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