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wickwock

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  • in reply to: Create a (static) gallery like scene #37906
    wickwock
    Participant

    I managed to bake lighting at least into the floor texture. However, I did not succeed decreasing the amount of materials. If I assign one material to all my pictures on the wall and change the texture it is changed in all pictures. How can I have only one material but multiple textures? Or is this not possible?

    in reply to: Create a (static) gallery like scene #37900
    wickwock
    Participant

    Hi Mikhail!

    Thank you for the quick and detailed response!

    You can create one material and replace textures in it using Replace Texture puzzles, no coding needed.

    Could you point me to some detailed tutorials? I am studying arts and only know very little coding. I found this video of Yuri explaining how to switch textures https://www.youtube.com/watch?v=yYOyUwRveAU, but I do not understand how I do this at the beginning of the presentation with all the pictures.

    Ten better to bake it, point lights with shadows extremely reduce performance of the application.

    How do I bake them? I guess I have to create a texture for the floor and the wall. Do I still have the spotlights on the floor then?

    Thanks for all your help!

Viewing 2 posts - 1 through 2 (of 2 total)