Great! This is the effect I wanted, thank you, KDV! Is this constraint set up in 3D software beforehand? Because I couldn’t find this part in the JavaScript logic. Could you display the key code or logic for this? My confusion is, if the character and the camera are not grouped, how does the camera follow the character? The target point of the camera can be constrained to the position of the character. Can you please advise on how to set up the camera? Thanks again, KDV.