We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

visualizer

Forum Replies Created

Viewing 15 posts - 76 through 90 (of 607 total)
  • Author
    Posts
  • in reply to: Video Bug after Meta Quest Browser Update #75847
    visualizer
    Customer

    Hey tomtm
    After your feedback here I have stopped upgrading my Meta to latest update .. hahahaha! I am scared to ! lol
    As you said there is no rollback, that’s bad thing

    I always prefer one step download version to use since such problems & bugs sometimes suck really bad out of you. Not blaming but I see that. Meta is not that Proactive towards customer support. So always better to be careful since we have to face customers & perform demos.

    visualizer
    Customer

    Hey can you share your scene or verge file?

    Are you using farmer AR sample file from library?

    in reply to: Hiding objects to improve verge3d performance? #75844
    visualizer
    Customer

    Also, does hiding objects help free browser space and memory, thus increasing overall app performance (e.g., running smoother and less laggy, more FPS, less render calls, etc)

    Also, does hiding objects help free browser space and memory, thus increasing overall app performance (e.g., running smoother and less laggy, more FPS, less render calls, etc)

    Use progressive loading OR delayed loading technique if you worry about too many parts in your verge file & if they are heavy in mesh count.

    In another case I suggest to optimize the mesh models to minimum possible size. I have done it several times in projects. the best so far is bringing the file size from 800 MBs to 25 Mbs Level3 optimization technique.

    in reply to: Hiding objects to improve verge3d performance? #75843
    visualizer
    Customer

    Thanks, I’ll do this. So far, on youtube, most mecha rigging were based on separate mesh parts, not a mecha as a single mesh.

    Sorry I saw your post a bit late but you can refer to my Robot ( in projects ) Verge 3d file created in blender.

    in reply to: Please assist with ‘selective grabbing’ in VR #75809
    visualizer
    Customer

    Micdsn

    I have suggested V3D team to provide such few or several ready to use presets for AR, VR related projects, That will be super time saving and easy handling for most users.
    I hope they consider providing such library of ready to use puzzle sets in upcoming versions.

    in reply to: 3D plant layout #75752
    visualizer
    Customer

    It affects .bin file size and loading time but not the amount of render calls. One visible mesh – one render call.

    Oh interesting. New learning for me !

    in reply to: My 6th door configurator #75751
    visualizer
    Customer

    Hahaha
    Joppee exiting !

    visualizer
    Customer

    Wow !
    I am sure it will be super exciting to see & explore. Love it !

    in reply to: Cascade shadows and transparency #75674
    visualizer
    Customer

    Try using baked effects they will produce faster & reliable results, Including appearing and disappearing parts

    visualizer
    Customer

    Did you choose right options under blender Blend mode & shadow mode?
    Also under Verge 3D settings?

    in reply to: Smith machine 3D product configurator #75672
    visualizer
    Customer

    Hmmm
    right sometime things happen during project and we realize it too late or we somehow skip it.
    This is usual experience.

    Bu anyways, why I liked your example because, most people or users play with interior, architectural or simple simple products & you came up with some industrial grade real business application example.

    My samples shared here are also complex products / machine examples with less or moderate coding in puzzle editor.

    good:

    in reply to: Video Bug after Meta Quest Browser Update #75671
    visualizer
    Customer

    One thing is sure… too much usage of AI especially handling & supporting to customers is going to create negative impact on all businesses in near future.
    It becomes almost impossible to connect personally OR humanly with anyone. Today this bullshit AI hops in between every time, which hardly is fed with basic information and cant really resolve when needed urgently.
    Once the hype of this AI stupidity settles people will move towards actual humans again.

    in reply to: Video Bug after Meta Quest Browser Update #75670
    visualizer
    Customer

    I am using Uest3 at my end for many ongoing development activities.
    After reading your post I checked my version. it shows me – 65.0.0.546.341.596.219110

    There is shows me update available for V66, but after reading your post I don’t want to update soon. LOL

    My meta browser version is showing – 34.00.121.29.615295309

    visualizer
    Customer

    good good !

    And that’s true ! some parameters such as hardness factor cant be visualized in 3D easily.

    nice work !

    visualizer
    Customer

    I agree !
    Even I noticed this many times & I don’t remember if I had already suggested this in the past.

    Importantly,
    Copying of tab or saving of particular tab is one part
    Second but important is there should be possibility of copying set of selected puzzles from one tab to another tab and may be from one project window ro another as well. For that a rectangle selection mode might have to be introduced to achieve.

Viewing 15 posts - 76 through 90 (of 607 total)