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visualizerCustomer
Hi
as per the migration guide it looks like Blender has removed few things and Verge has again incorporated it back for ease of use.
Do we have to keep Verge 4.5 / 4.6 also with Blender and then additionally 4.7?
to efficiently maintain the old projects stuff?visualizerCustomerTry to copy items by using puzzle instead of keeping copies in blender & optimize as much as possible.
visualizerCustomerYes
Thank you Alex!visualizerCustomerOh
I see.
Thx kdvvisualizerCustomerHey
Meta has come up with its latest V68
I just saw it yesterday2024-07-16 at 3:52 am in reply to: Using Physics Collisions to Reset the First-Person Example #75950visualizerCustomerThe link doesnt work
2024-07-15 at 7:36 am in reply to: My latest project.. am interactive factory for a window construction system #75943visualizerCustomerHey
nice to see someone with Verge 3d is working in similar field as I am.
Thats a nice factory plant showing.A teleportation like option or camera tween also would be great t see things from various angles & sides. May be if it is already there & I missed then pl ignore this. lol
JFYR
My last factory example uploaded here was also converted in VR with Quest3. Both were done by using Verge only.2024-07-13 at 7:44 am in reply to: Tell me what I’m doing wrong. Why doesn’t AR open in safari #75890visualizerCustomerHey
I haven’t checked AR in Safari but when I had checked the VR it was giving problems.
So Safari looks like not much upgraded to handle the things as expected.visualizerCustomerLevel3 is highly sophisticated approach towards reducing mesh count by using pure gaming low poly experience. Its advanced level of working on LOD for gaming asset creations. No AI shit. Its purely human experienced lol. The file size exceptionally reduces and loading time is very fast.
Its fun really sometimes to achieve some impossible results.
for reference here are few screenshots of worked things in recent past.
This is mainly used for LIDAR scan data to convert in 3D model asset- This reply was modified 6 months, 2 weeks ago by visualizer.
- This reply was modified 6 months, 2 weeks ago by visualizer.
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You must be logged in to view attached files.visualizerCustomerYeah thats email notification but I mean the notifications & info here in the forum portal.
visualizerCustomerIt has started happening that, we get engaged with so many topics & threads here so not possible every time to check who replied or responded. Hence sometimes the thing gets buried for ever unless you remember or accidentally see it.
visualizerCustomerHey tomtm
After your feedback here I have stopped upgrading my Meta to latest update .. hahahaha! I am scared to ! lol
As you said there is no rollback, that’s bad thingI always prefer one step download version to use since such problems & bugs sometimes suck really bad out of you. Not blaming but I see that. Meta is not that Proactive towards customer support. So always better to be careful since we have to face customers & perform demos.
2024-07-10 at 6:57 pm in reply to: Help me, everything is fine in the 3D window, but when switching to AR everything breaks, what shoul #75845visualizerCustomerHey can you share your scene or verge file?
Are you using farmer AR sample file from library?
visualizerCustomerAlso, does hiding objects help free browser space and memory, thus increasing overall app performance (e.g., running smoother and less laggy, more FPS, less render calls, etc)
Also, does hiding objects help free browser space and memory, thus increasing overall app performance (e.g., running smoother and less laggy, more FPS, less render calls, etc)
Use progressive loading OR delayed loading technique if you worry about too many parts in your verge file & if they are heavy in mesh count.
In another case I suggest to optimize the mesh models to minimum possible size. I have done it several times in projects. the best so far is bringing the file size from 800 MBs to 25 Mbs Level3 optimization technique.
visualizerCustomerThanks, I’ll do this. So far, on youtube, most mecha rigging were based on separate mesh parts, not a mecha as a single mesh.
Sorry I saw your post a bit late but you can refer to my Robot ( in projects ) Verge 3d file created in blender.
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