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visualizer

Forum Replies Created

Viewing 15 posts - 61 through 75 (of 618 total)
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  • in reply to: Bathroom Furniture 3D Configurator #77492
    visualizer
    Customer

    interesting!
    but where is a link ?

    visualizer
    Customer

    Guys!
    I am glad somebody here in forum talking about LoD. Long long ago I had requested the feature in V3d which would really make V3D production efficient tool. Still it is not there but I hope sooner or later they wil have to consider the LoD aspect.
    Before few months I had to work on a stack with lots of internal industrial assemblies and client didnt want any of them to compromise. That time LoD could have been a boon but I did a trick I gave a time delay to appear the sub assemblies as user sees the basic scene loaded. It worked pretty well. However the trick is trick. Not a solution.
    As V3D grows it has to comply itself by including the industry grade of features.
    As meta also is opening many ways such as Meta’s building blocks & MRUK &/or similar.
    I am perhaps having too many hopes from V3D :yahoo: LOL.

    in reply to: Addition of advanced features #77449
    visualizer
    Customer

    Oh Ok .. will surely try it & see if I can get through.

    visualizer
    Customer

    I think complex materials & textures do contribute to loading time.

    in reply to: Marker based AR scene #77366
    visualizer
    Customer

    Also additionally I just tried reminding them about this post of mine.

    https://www.soft8soft.com/topic/addition-of-advanced-features/

    in reply to: Addition of advanced features #77365
    visualizer
    Customer

    HEllo
    V3D team.

    Some times some posts get buried under 100s of posts.
    So just re-flashing !

    Any words ?

    in reply to: Marker based AR scene #77364
    visualizer
    Customer

    Hi
    abd3d

    I have tried suggesting this same thing to V3D team some time ago. Here is a link –
    https://www.soft8soft.com/topic/verge-ar-query/

    I hope they will consider this soon

    in reply to: Small 360 test #77191
    visualizer
    Customer

    Very cool ..
    simple but impressive output of verge3d!

    in reply to: Introducing Verge in Education channel #76652
    visualizer
    Customer

    Hi
    Yuri

    yes the College is one of the well known institutes. As I move ahead I shall be in touch with you guys.
    Might be at some point I might need some help or assistance from you people.
    First approach is to the IInd & IIIrd year Bachelor degree students.
    I am working on it.

    in reply to: Verge3D 4.7.1 Maintenance Update #76475
    visualizer
    Customer

    Haha!
    at last the long round curve has brought down to a simple copy & paste solutions!
    Long awaited efficiency tool !

    Thank you for this beautiful feature

    in reply to: Video Bug after Meta Quest Browser Update #76422
    visualizer
    Customer

    Hi
    tomtm
    I updated the Quest to version 67. I dont see any video flickering.

    in reply to: Adding Scenes breaks my puzzles #76286
    visualizer
    Customer

    Can something like this really happen? How many puzzles in total you have?
    Sounds weird

    Can you share any screenshot or example file or something to see?

    in reply to: Pulling external CSS styling #76285
    visualizer
    Customer

    Malcolm
    Actually Verge 3D now should take initiative for providing ready to use puzzle sets.
    I suggested this already.
    I mean not everything is expected from V3D team but they should announce and encourage users to upload / contribute their puzzle sets and later adding them as default set with future releases. Can call it Asset library!

    Its about making categories & sets of ready to use puzzles in library for various reasons. This will save lot of time of user life.

    visualizer
    Customer

    Yes I

    checked it today and the motions are pretty smooth.

    in reply to: Realtime Foliage in Verge3D #76216
    visualizer
    Customer

    Hey
    AS a part of experiment I also will take a look sometimes.
    but its a good idea to create some sizable lawn i V3d for various project needs.
    logically it looks little tedious to create all with opacity maps by maintaining their 3D orientations and motions but gradually it can be developed.

Viewing 15 posts - 61 through 75 (of 618 total)