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visualizerCustomer
oh!
let me check once again on this.
Becoz technically I understand that, if once happened it shall happen N’ times. But it didn’t in my case.visualizerCustomerOh I see.
Noted the point thx !visualizerCustomerHey
Its exciting to see the sliding feature in first person mode.#
A little thing to mention, can you include the feature like1. Crouching or stooping or crawling with some key hit
2. Jumping on space bar hit or somethingIt will make the experience as a complete thing I believe.
visualizerCustomerTry naming the texture/material with text
https://www.soft8soft.com/docs/manual/en/puzzles/Text.html#textYes this one worked. But I found one issue in this.
check screenshot the first attempt texture change happens but the second attempt doesn’t happen. I tried checking it with when clicked, time delay both ways. It doesn’t change further.
Technically if one attempt happens then there shouldn’t be any limit but it is seen so.Attachments:
You must be logged in to view attached files.visualizerCustomerKDV,
I know after clicking cube in my case in puzzle editor the choice becomes valid but how it will function ultimately after file is published ? it doesn’t.
for am moment I click on cube and things get cleared but the further action required after 10 seconds doesn’t take place as per the puzzle sequence. thats the issue.2025-01-03 at 6:41 pm in reply to: Make an App to start the Meta Quest 3 Browser with the project URL #79650visualizerCustomerHey
tomtmI saw this post a bit late but what you shared above really a nice thing & interesting.
I am also working on Quest3 for some time now.
Some times next week I will check this thing.Thank you for sharing
visualizerCustomerHi
unfortunately panning of camera is not controllable in verge?visualizerCustomerOk
KDV
visualizerCustomerOh I see.
So they need to be created mainly by using objects in VR.visualizerCustomerthank you, I took care of the menu part, it was nicer than I wanted. Now I couldn’t solve the ability to navigate through the room with the keyboard keys, how can I do this process? Can you help me?
You can pickup the puzzles set from Virtual reality example from library set. It has good arrow keys navigation it might be useful to you.
Actually I am suggesting Verge team to Invest or look for the contributors from this forum to create a good quality, useful & several ready to use puzzles set. It will really help all to speed up their work. Instead of learning and spending time on understanding the code when its not their cup of tea… these drag-drop & ready to use sets will be a potential value addition to V3D tool.
Its about making Verge 3D more efficient tool of NoCode or LowCode segment.- This reply was modified 3 weeks, 3 days ago by visualizer.
- This reply was modified 3 weeks, 3 days ago by visualizer.
visualizerCustomerThere no such one single tutorial of how to create such scene but there are several references & some tutorials of how to create html / css menu by using puzzles.
You have to use them appropriately to solve your roadblocks.
Are you very new to Verge?visualizerCustomerHey
Yorick I have already worked on a similar to roof project in recent past.
It might give you better clarity about my capability.
Also at times I am capable of increasing the bandwidth if required.
Can I share the sample demo link on your email?visualizerCustomerWhatever we do with puzzles is stored in files in the directory and its easy to hunt it down.
remote server based OR somewhere outside the directory stuff can be more secured and useful I think.visualizerCustomerVrege team ..
any words on this? :)visualizerCustomerYes this modal thing is really a cool thing with lots of possibilities packed.
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