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visualizer

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 625 total)
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  • in reply to: Verge publishing error updated #80062
    visualizer
    Customer

    Its a fact that something has changed in Blender core after 4.0
    which is causing Verge 3D not publishing the blender scenes as it happened with earlier settings.
    I feel the addition of white balance, metalness factor and some upgrade or change in principled BSDF is causing this issue.

    in reply to: Feature Request: Gaussian Splatting #80061
    visualizer
    Customer

    This is interesting actually & if at all possible V3D team might consider this as a feature in upcoming versions. May be by improving few things to keep V3D’s uniqueness towards it.

    I didnt know about GS much the demo video & examples are good !

    in reply to: Verge3D and Blender web AR tutorial #80057
    visualizer
    Customer

    Tom
    In the recent past I have several time suggested and highlighted this.
    Verge needs a little more versatile AR related preset library sets. Mainly the marker recognition based as you said.
    Hope soon they will consider this in upcoming version.

    in reply to: Landscape/Portrait #80056
    visualizer
    Customer

    Hi
    Mikhail

    Even I didnt know…. this works really?
    Interesting

    in reply to: My 3D Model Dissapeared #80055
    visualizer
    Customer

    primary1d1

    This is a issue happening mostly if we upgrade Blender version after 4.0.
    shader is a reason as already said above.
    I also had similar problems but was able to fix by managing these factors

    in reply to: Smooth Shaders #80000
    visualizer
    Customer

    I guess the displacement of mesh can be achieved by using shape keys transformation in case of blender.

    in reply to: Verge3Day 2025? #79991
    visualizer
    Customer

    Sounds exciting thing.
    Verge family calls for get together 2025?

    in reply to: a strange situation stuck #79907
    visualizer
    Customer

    oh!
    let me check once again on this.
    Becoz technically I understand that, if once happened it shall happen N’ times. But it didn’t in my case.

    in reply to: Verge3D 4.9 pre1 available! #79906
    visualizer
    Customer

    Oh I see.
    Noted the point thx ! :good:

    in reply to: Verge3D 4.9 pre1 available! #79891
    visualizer
    Customer

    Hey
    Its exciting to see the sliding feature in first person mode.#
    A little thing to mention, can you include the feature like

    1. Crouching or stooping or crawling with some key hit
    2. Jumping on space bar hit or something

    It will make the experience as a complete thing I believe.

    in reply to: a strange situation stuck #79669
    visualizer
    Customer

    Try naming the texture/material with text
    https://www.soft8soft.com/docs/manual/en/puzzles/Text.html#text

    Yes this one worked. But I found one issue in this.
    check screenshot the first attempt texture change happens but the second attempt doesn’t happen. I tried checking it with when clicked, time delay both ways. It doesn’t change further.
    Technically if one attempt happens then there shouldn’t be any limit but it is seen so.

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    in reply to: a strange situation stuck #79668
    visualizer
    Customer

    KDV,
    I know after clicking cube in my case in puzzle editor the choice becomes valid but how it will function ultimately after file is published ? it doesn’t.
    for am moment I click on cube and things get cleared but the further action required after 10 seconds doesn’t take place as per the puzzle sequence. thats the issue.

    visualizer
    Customer

    Hey
    tomtm

    I saw this post a bit late but what you shared above really a nice thing & interesting.
    I am also working on Quest3 for some time now.
    Some times next week I will check this thing.

    Thank you for sharing :good:

    in reply to: Restrict camera panning #79648
    visualizer
    Customer

    Hi
    unfortunately panning of camera is not controllable in verge?

    in reply to: VR cross check or console check #79623
    visualizer
    Customer

    Ok
    KDV
    :good:

Viewing 15 posts - 1 through 15 (of 625 total)