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vision

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Viewing 13 posts - 76 through 88 (of 88 total)
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  • in reply to: AR-button missing in augmented realdity app #59484
    vision
    Customer
    in reply to: AR-button missing in augmented realdity app #59479
    vision
    Customer

    no adblock
    tested on phone but no button
    tested on laptop and pc
    loccaly tested, no button

    but I see an AR button on soft8soft.com !

    So the problem is locally, but I have installed different new version of verge3D and updated the demo applications, but untill now this locally shows no button.

    in reply to: AR-button missing in augmented realdity app #59341
    vision
    Customer

    I have now tried different browsers, Firefox, Edge, Chrome. No button in any of these browsers.
    And as you say, its a simple button and it is present in de code.
    Therefore it should be visible in any browser.

    I want to use the AR, where is the AR “enter” button?

    Anybode else experiencing this problem? No Enter button in the Augmented Reality app?

    in reply to: AR-button missing in augmented realdity app #59295
    vision
    Customer

    Is there any news on this missing “enter” button?
    I need this to build a AR app for a customer.

    Edit: I downdloaded 4.2, still button missing

    in reply to: AR-button missing in augmented realdity app #58444
    vision
    Customer

    I have also installed 4.1 again, but no AR button, even in version 4.0 no AR button. I am waiting for version 4.2 stable.

    in reply to: AR-button missing in augmented realdity app #58443
    vision
    Customer

    I have also installed 4.1 again, but no A button, even in version 4.0 no AR button. I am waiting for version 4.2 stable.

    vision
    Customer

    Ok, clear thank you.

    And spline IK constraint in Blender. Is it supported?

    As I read just the ‘normal’ octahedral is supported with or without IK constraint, is this correct?

    in reply to: get attr html puzzle missinng from puzzle menu #46399
    vision
    Customer

    ah, thanks for the quick reply

    How about the map_range which is in the procedures section.
    But in my verge3D is shows only “to do something” and “to do something with return”
    How can this be?

    vision
    Customer

    But deselect on which if-statement? I am not using the object itself in puzzle, only object-material is changed. any advice?
    Maybe there is a way to disable right-mouse buttog in general?

    in reply to: how to align buttons horizontally? #46185
    vision
    Customer

    Hi Haris
    Can you tell me how to use flexbox? and where can I find the tool?
    It would be nice to have some sort of tool to help with positioning the buttons.

    Screenshots are attached below.

    I am trying a button setup like this aligned to the left-side of the screen, the last vertical row are the main buttons, the rest will pop out when one of the main buttons is pushed.

    12 buttons total:
    * * * *
    * * * *
    * * * *
    * * * *

    Attachments:
    You must be logged in to view attached files.
    vision
    Customer

    I just checked Global Illumination example and know understand the css more.

    But for the orientatie setup of the submenu buttons I need some help.
    I now have a row of buttons vertically.
    Now I need each button to have a vertical row of buttons.

    Attached an attempt which is not working yet.

    Attachments:
    You must be logged in to view attached files.
    vision
    Customer

    Big thanks xeon, this is the solution!
    I know can build my buttons interface.
    Do you have anything that learns/shows the css puzzle in use?

    And is use off CSS quicker in loading use of app compared to just the html puzzle solution?

    I now have a vertical row of 5 buttons on the right side.
    I want to give each button, a horizontal row of 3 sub-buttons to pop-out to the left.
    Perhaps you could help me with the setup for this? Just the orientation.

    vision
    Customer

    yes, tested it in running mode.

    this is the youtube video i have been following:

    As of the time 2:48 its working with 3 seperate buttons.
    But then the boxing the buttons together in elementer “centerer” and again putting that in “body” is where the issue is, body is not displaying buttons to I set it to container which displays the buttons.

    Also all ajustments in element “centerer” left, right, width, height have no result in moving the element. Also the button action when clicking is not working, it was working before making the item “centerer”.

    I like the verge3D alot so I bought it. I hope I can have a setup ready and have time for more actual bilding projects.

Viewing 13 posts - 76 through 88 (of 88 total)