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vincent

Forum Replies Created

Viewing 15 posts - 46 through 60 (of 154 total)
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  • in reply to: Puzzle : Tween camera doesn't work #9622
    vincent
    Customer

    It’s all my job, for the new App Verge3D 9 in blender v2.79 it’s ok. For the old scenes I build it’s broken for me.

    in reply to: Similated a camera view from a mobile phone #9620
    vincent
    Customer

    Yes, I would like to improve my level, trust me… I am a true designer for Verge3D.

    in reply to: Similated a camera view from a mobile phone #9615
    vincent
    Customer

    Hello Yuri,
    With my team, we have improve the file js with some code.
    There is a second camera in the scene, but the view camera is not in a good frame. There is a problem of frame that is upside down and inverted left right. Can you tell us, how best to export the settings of the camera.

    in reply to: Verge 3D PBR – How can use it #9607
    vincent
    Customer

    No, just improve my level in making shaders.

    in reply to: Puzzle is missing in App Manager #9513
    vincent
    Customer

    Sure because it’s not “logic” to lose the puzzle when you trash a comment in grey in html !

    in reply to: Update Verge3d with Blender 2.79b #9509
    vincent
    Customer

    For me, it’s difficult to use this version. All my animations and setting are in trouble. The puzzle animation don’t feel like yesterday. No the same movements, stopping animation and animation blocked.

    in reply to: Puzzle is missing in App Manager #9500
    vincent
    Customer

    Magic ! the trouble has disappeared
    I am very happy to know the good new.

    in reply to: We released Verge3D 2.9 for Blender! #9473
    vincent
    Customer

    More of shaders and realistics effects but how was this done? Only with Blender ?

    in reply to: Puzzle is missing in App Manager #9472
    vincent
    Customer

    Thank you for your help. My question is : why I lose the icon or How I can access to the puzzle ? The resetting inside the browser doesn’t fix losing of icon.

    in reply to: Puzzle is missing in App Manager #9421
    vincent
    Customer

    That’s too bad.
    Is the Puzzles button displayed for the stock Verge3D projects such as Industrial robot etc?

    For your project, No it isn’t ?
    When I move the adress on firefox, access puzzle is operational.

    in reply to: Manage puzzle + second scene .gltf #8530
    vincent
    Customer

    always be the first frime of the animation.

    I do not know what to do.

    in reply to: Manage puzzle + second scene .gltf #8529
    vincent
    Customer

    At first you need to export second gltf file to the first add all puzzles then export first and load second with already prepeared puzzles.

    It’s a new workflow ?

    in reply to: Manage puzzle + second scene .gltf #8527
    vincent
    Customer

    I’ve tested the scene and it works fine

    It works, the upload of the second gltf, sure. But you didn’t manage the objects of the second scene. The list is empty. If you aren’t in a same position, share me the list (it’s a big list, there is a phone, animation : telephone nexus).
    The name of the first white box : -boite Kerquest papier VINCENT- with the adhesive must be red !.
    Second bug in my browser, in the beginning of the scene you can click on the top of the -boite kerquest papier VINCENT- only on the side of the box.

    in reply to: Manage puzzle + second scene .gltf #8397
    vincent
    Customer

    Hi, Mikhail
    Thank you for your reply.
    Today, 2 gltf files no longer work with the latest 3d verge update. :unsure:

    in reply to: Manage puzzle + second scene .gltf #8394
    vincent
    Customer

    I repeat my question on this post : I would work with the same puzzle for manage different scene.gltf 2,3,4 may be 10 !
    I made this situation with the puzzle. It’s work ! I have the work on a internal server. The version v3d.js (generated by the puzzles v.2.2.0)

    Generated by Verge3D Puzzles v.2.8.0 the second scene is upload, but all the objects are in red (I can’t manage two scenes with the puzzle).

    For us, with our team, with different designer, it’ s important to manage different files with the same puzzle.

Viewing 15 posts - 46 through 60 (of 154 total)