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tomtm

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 79 total)
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  • in reply to: Timer Question #78550
    tomtm
    Participant

    Hi kdv
    Thanks for explanation.

    Tom

    in reply to: Initialisation/Preloading all Assets, incl. hidden #78448
    tomtm
    Participant

    I hope I can post a sample scene soon.
    I am really curious how to make initialisation better, especially if you enter VR, there are likely more difficulties due to the nature of weaker hardware.

    in reply to: Initialisation/Preloading all Assets, incl. hidden #78383
    tomtm
    Participant

    Hi
    unfortunately due to a NDA I can‘t share the scene.
    Maybe I have to many calls when I start an animation, but this wouldn‘t explain, why it‘s working after I called it
    one time.

    Thanks for the script and help!
    Tom

    in reply to: Initialisation/Preloading all Assets, incl. hidden #78381
    tomtm
    Participant

    Hi Kdv
    Do you put this script in the very beginning of the puzzle?
    I still have the situation, that some actions have some frame drops the first time they run.
    After playing the animation the second time, it is fine.

    in reply to: Ambient Occlusion on/off #78156
    tomtm
    Participant

    Hi kdv

    wow, this works, it’s much better to enter the VR Mode and also this shadow is gone!
    Thank you a lot for showing the trick.

    Tom

    in reply to: Ambient Occlusion on/off #78153
    tomtm
    Participant

    Hi,
    On my Meta Quest 3 it takes much longer to load or initialize the scene and then I have something like a stencil shadow over the picture. See attachement.
    If guess a deactivation via script would work better.

    Thanks Tom

    Attachments:
    You must be logged in to view attached files.
    in reply to: Play Video not playing Video #78152
    tomtm
    Participant

    Hi kdv

    thanks, true… this was my mistake. :wacko:

    in reply to: Ambient Occlusion on/off #78149
    tomtm
    Participant

    I Tried this, but i won’t work.

    app.enablePostprocessing({
    ao: true,
    keepGTAO: true,
    bloom: false,
    toneMapping: false,
    fxaa: false
    });

    • This reply was modified 3 weeks ago by tomtm.
    in reply to: Video Bug after Meta Quest Browser Update #76399
    tomtm
    Participant

    Hi,
    Just let you know that I get rid of these strange bug.
    I bought another Meta Quest 3 —- same bug….

    So I couldn’t believe that, made a factory reset and registered the glass on a completly new
    account. The bug was gone…..
    So there must be something in the settings which will be synrchonized if you use the same account which makes this flickering in .mp4 Videos….

    very very strange….. but it’s solved now….

    in reply to: Video Bug after Meta Quest Browser Update #76049
    tomtm
    Participant

    ok, then something is very strange with my device.
    If I do a factory reset and test it before updates come on my device, it works for a short time.
    Ok, so I need to test it also on another device… strange strange…

    Thanks for testing
    Tom

    in reply to: Video Bug after Meta Quest Browser Update #76046
    tomtm
    Participant

    Hi kdv

    I recorded the video. Flickering in the glasses looks little different as on the record, more
    scattered but in the video you see clearly the flickering.

    https://www.ayashmi.com/video_bug/Flicker_Video.mov

    Attached the following OS and Browser Versions I am running

    Thanks
    Tom

    Attachments:
    You must be logged in to view attached files.
    in reply to: Video Bug after Meta Quest Browser Update #76044
    tomtm
    Participant

    Hi,
    Thanks for the hhint. I saw it but didn‘t got it until now, but the latest Quest Browser.
    Still have this video flickering using Meta Quest 3 Glasses standing in front of the video wall in the test scene mentioned above.
    Could you test it with your actual confituration?
    If it‘s running with your config, my glasses might have a problem and I need to replace it.

    Thanks Tom

    in reply to: Video Bug after Meta Quest Browser Update #75849
    tomtm
    Participant

    Hi visualizer

    But does the movie flicker on your configuration you have right now?
    https://www.ayashmi.com/video_bug/Video_Bug.html

    It’s so strange, it is heavy flickering in the middle upper of the clip, very annoying.

    Greets Tom

    in reply to: Video Bug after Meta Quest Browser Update #75765
    tomtm
    Participant

    Hi kdv

    Thanks for testing.
    Hmm, this is strange then, maybe I need to perform a factory reset one more time.
    Otherwise, I will replace the device.

    in reply to: Verge’s marching towards 5.0 higher expectations #75728
    tomtm
    Participant

    I have only been working with real-time 3D for a few months, and thanks to Verge3D, I have already been able to implement some very cool solutions. When I compare the page suggestions from Meta regarding WebXR sites in the Meta browser to what I was able to accomplish with Verge3D after just a few weeks, I am very convinced of the Verge3D concept. I hope that future updates will include more very useful tools for VR/AR.

    There might be more specialized software for this, but I am convinced that the relatively simple implementation of WebGL on the screen to create immersive experiences is a great feature of Verge3D. That’s why we chose this platform.

Viewing 15 posts - 1 through 15 (of 79 total)