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tomtmParticipant
Hi kdv
Thanks for explanation.Tom
tomtmParticipantI hope I can post a sample scene soon.
I am really curious how to make initialisation better, especially if you enter VR, there are likely more difficulties due to the nature of weaker hardware.tomtmParticipantHi
unfortunately due to a NDA I can‘t share the scene.
Maybe I have to many calls when I start an animation, but this wouldn‘t explain, why it‘s working after I called it
one time.Thanks for the script and help!
TomtomtmParticipantHi Kdv
Do you put this script in the very beginning of the puzzle?
I still have the situation, that some actions have some frame drops the first time they run.
After playing the animation the second time, it is fine.tomtmParticipantHi kdv
wow, this works, it’s much better to enter the VR Mode and also this shadow is gone!
Thank you a lot for showing the trick.Tom
tomtmParticipantHi,
On my Meta Quest 3 it takes much longer to load or initialize the scene and then I have something like a stencil shadow over the picture. See attachement.
If guess a deactivation via script would work better.Thanks Tom
Attachments:
You must be logged in to view attached files.tomtmParticipantHi kdv
thanks, true… this was my mistake.
tomtmParticipantI Tried this, but i won’t work.
app.enablePostprocessing({
ao: true,
keepGTAO: true,
bloom: false,
toneMapping: false,
fxaa: false
});- This reply was modified 3 weeks ago by tomtm.
tomtmParticipantHi,
Just let you know that I get rid of these strange bug.
I bought another Meta Quest 3 —- same bug….So I couldn’t believe that, made a factory reset and registered the glass on a completly new
account. The bug was gone…..
So there must be something in the settings which will be synrchonized if you use the same account which makes this flickering in .mp4 Videos….very very strange….. but it’s solved now….
tomtmParticipantok, then something is very strange with my device.
If I do a factory reset and test it before updates come on my device, it works for a short time.
Ok, so I need to test it also on another device… strange strange…Thanks for testing
TomtomtmParticipantHi kdv
I recorded the video. Flickering in the glasses looks little different as on the record, more
scattered but in the video you see clearly the flickering.https://www.ayashmi.com/video_bug/Flicker_Video.mov
Attached the following OS and Browser Versions I am running
Thanks
TomAttachments:
You must be logged in to view attached files.tomtmParticipantHi,
Thanks for the hhint. I saw it but didn‘t got it until now, but the latest Quest Browser.
Still have this video flickering using Meta Quest 3 Glasses standing in front of the video wall in the test scene mentioned above.
Could you test it with your actual confituration?
If it‘s running with your config, my glasses might have a problem and I need to replace it.Thanks Tom
tomtmParticipantHi visualizer
But does the movie flicker on your configuration you have right now?
https://www.ayashmi.com/video_bug/Video_Bug.htmlIt’s so strange, it is heavy flickering in the middle upper of the clip, very annoying.
Greets Tom
tomtmParticipantHi kdv
Thanks for testing.
Hmm, this is strange then, maybe I need to perform a factory reset one more time.
Otherwise, I will replace the device.tomtmParticipantI have only been working with real-time 3D for a few months, and thanks to Verge3D, I have already been able to implement some very cool solutions. When I compare the page suggestions from Meta regarding WebXR sites in the Meta browser to what I was able to accomplish with Verge3D after just a few weeks, I am very convinced of the Verge3D concept. I hope that future updates will include more very useful tools for VR/AR.
There might be more specialized software for this, but I am convinced that the relatively simple implementation of WebGL on the screen to create immersive experiences is a great feature of Verge3D. That’s why we chose this platform.
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