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Tom

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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: Controling objects within a loaded glTF #78401
    Tom
    Customer

    Thanks KDV thats just what im looking for :good:

    • This reply was modified 3 days, 5 hours ago by Tom.
    • This reply was modified 3 days, 5 hours ago by Tom.
    in reply to: Sticky notes? #76718
    Tom
    Customer

    Thanks Yuri

    in reply to: Comparing verge3d for blender, maya and max #76544
    Tom
    Customer

    Thanks for the replies. I use Max, Maya, and Blender and have 19 years of experience. It’s more about seeing which has the best plugin advantage.

    One thing I noticed with 3ds Max is that when you’re not using Verge 3D, the menus feel bloated with Verge options, which did throw me off a bit when modelling. Is it possible to temporarily hide Verge options when doing other tasks, such as modelling? The menus are great when working with verge but in the way when doing other tasks

    in reply to: Comparing verge3d for blender, maya and max #76476
    Tom
    Customer

    are the example projects the same between add-ons?

    in reply to: E-Learning Example #23285
    Tom
    Customer

    Thanks for getting back to me Yuri this makes sense

    in reply to: Stacking with physics? #23233
    Tom
    Customer

    Thanks, Yuri I will give it a go

    in reply to: Stacking with physics? #23227
    Tom
    Customer

    Hi Yuri,

    I’m thinking more like how you can move this robot around but with the stacking ability of the tower example.

    Industrial Robot – AR/VR for Engineering

    For example, you can move an object around by the blue control handles similar to the industrial robot but if there is an object in the way it will stack on top.

    Are you able to provide more clues on how the tower example works?

    Thanks,
    Tom

Viewing 7 posts - 1 through 7 (of 7 total)