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tom123Customer
Okay. I’ll try this way. Thank you very much.
tom123CustomerYes, they are . Did not think the pictures were clickable.
Amazing. Thanks.
I’ll be checking that later, looks great.tom123CustomerCool, thank you. I’ll be playing with Verge3D then eventually buy the Material Pack. It would be great to have a demo for the material thing but I’m nit-picking I guess.
Thanks again for a great product imo.tom123CustomerOkay, I just bought the Verge3D license for Blender. I noticed you’re also selling a material Pack.
Is it beneficial given that when I export a scene, the textures are also exported? Are there more significant results with the pack?
Just curious if I also should buy it.
Many thanks for your time.tom123CustomerHi Yuri,
Me again sorry. I’m about to buy the personal license for Blender. I just wanted to be sure.
The generated files (.gltf, .bin) are for us to use the way we want? The reason I’m asking is that I am creating some interactive game that I will be shipping to my customers packed with the Verge3D content (Desktop Application/Eventually Mobile App).
I am not sure about the licensing because your page says:
Verge3D content can be deployed on your own web servers, …
And not much more.
Let me know if it’s possible, so I’m aware of the limitations.tom123CustomerThank you very much. I was putting my code right after the runCode() from the loadScene function. I didn’t notice the comment saying // add your code here.
Thanks again. -
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