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2022-03-16 at 10:01 am in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50309Thilo SchurCustomer
Hi Mikhail, I didn’t know you had to resave the puzzles. Also I had to update the application. Now it works with blender 2.93 and the 4.0 verge3D Version.
Now the cam doesn’t snap/jump after the limit.Thank you very much for your help!
2022-03-15 at 9:48 am in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50268Thilo SchurCustomerJust tried it. The cam still snaps when zooming in/out after limiting the rotation.
2022-03-14 at 12:45 pm in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50248Thilo SchurCustomerSorry, I’ve tried it again and it seems I forgot to save the puzzles.
After pressing on the plane, the cubes move forward and the camera movement is limited to 180° horizontally. While that works fine, when you try zooming after the limit, the camera view jumps to different perspectives.
2022-03-11 at 12:45 pm in reply to: Orbit max horizontal angle causes Camera to snap when zooming #50178Thilo SchurCustomerHope this one works.
2022-03-07 at 7:20 am in reply to: Orbit max horizontal angle causes Camera to snap when zooming #49969Thilo SchurCustomerWhen you first load in the “orbit max horizontal angle” puzzle it is set to “infinity” by default.
So basically I am trying to change the camera rotation after an action happens. At first I want to be able to move around the object completely but once the cubes move forward I want the camera movement to be locked to only 180° horizontally.
However when I use the “orbit max horizontal angle” and “orbit min horizontal angle” to limit camera movement, the view snaps to different and unwanted angles when I zoom in or out.2022-03-04 at 2:40 pm in reply to: Orbit max horizontal angle causes Camera to snap when zooming #49919Thilo SchurCustomerNot sure how to implement the puzzle though so I screenshotted it.
Hope this works.
After clicking on the plane, the three cubes move and the horizontal rotation is locked to 180°. When you zoom in or out the Cam snaps to different angles.Attachments:
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