Forum Replies Created
-
AuthorPosts
-
solidCustomer
We continue to introduce AI to Verge3D puzzles
In this example, AI included vertex animation code inside puzzles.
Added:
Separate GLB model (temporarily, we will decide how to apply it to GLTF Verge3d)Interaction with other puzzles and features:
switching between models
moving the GLB model
changing color on hoverhttps://gitlab.com/blend3dweb/ExamplePlugin
Processing:
Prompt
RAG 1
cube change to suzanne
RAG 2
apply vertex animation to glb fileClaude 3.5 Sonnet
Attachments:
You must be logged in to view attached files.Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomersolidCustomerGood day. This is the first experience when I used the .block file format for the backbone for AI.
Usually, as we are used to, AI processes languages and formats secondarily.
I am just studying AI and its symbiosis with different libraries. As an assistant and as an observer.The backbone is a group of folders and files that the AI “looks at/studies”.
Then it “looks at/studies” Prompt (for now only words/sentences, possibly images/video/canvas – will be later)Based on all the information, solutions are proposed taking into account the packages inside the “backbone”.
At this stage, it cannot calculate all the packages as necessary, human help is needed here.
The person types the primary packages himself.I tried to explain, but since I came up with the terminology “on the fly” , I apologize for the text.
Link to gitlab
Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerTry naming the texture/material with text
https://www.soft8soft.com/docs/manual/en/puzzles/Text.html#text- This reply was modified 2 weeks, 1 day ago by solid.
Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerMake it through animation of textures via “value”
But you need to think about the unwrapping…Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomersolidCustomerit should work if the trigger buttons are made inside the scene using planes. and get attached to the camera .
Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerWebgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerWebgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerChrome browser problem
Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerGood afternoon.
In Linux there are errors after creating a new project.
Blender 3.6
Verge3D 4.4 Pre3Attachments:
You must be logged in to view attached files.Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerhttps://www.soft8soft.com/docs/manual/en/introduction/Using-JavaScript.html#Method_1_Basic
Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerAO with denoising
Addon blenderWebgl Interactive Development https://t.me/AlternativeWebgl
2023-05-06 at 4:41 am in reply to: Controller plugin for Verge3D:Virtual joystick for mobile devices #63534solidCustomerBag
Good afternoon. There are no errors in this plugin, but strange management behavior. It always moves to the side…Verge3D 4.3.1
Blender 3.5Webgl Interactive Development https://t.me/AlternativeWebgl
solidCustomerpassing window.postmessage to the parent page
window.parent.postMessage('scene_loaded', "*");
- This reply was modified 1 year, 8 months ago by solid.
Webgl Interactive Development https://t.me/AlternativeWebgl
-
AuthorPosts