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sirhcCustomer
Did I post this in the wrong section???
Any help would be much appreciated
Anyone?Technical Artwork Specialist@TBL.nl
sirhcCustomerI’m willing to take another look myself to figure this out…
Can U at least point me in the right direction then?…..Also I tried to use the execute puzzle to create buffergeometrie,….
can’t seem to make that work either,….
Is there an working example anywhere??Technical Artwork Specialist@TBL.nl
sirhcCustomerWorks,……not the best game though
Technical Artwork Specialist@TBL.nl
sirhcCustomerHi Yuri,
I’ve seen and checked that solution…..tnx.
I kinda wanna figure out how to implement these coding examples in pluzzle’s for the future. Not only in case of the snowflakes….
I keep getting stuc wanna implement these example files into my projects…
Always on the same thing: the code file’s make their own canvas camera’s en render’s:So:
camera = new v3d.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 2000);———> how do I use my exciting camerascene = new v3d.Scene();———> how do I use my exciting scene
renderer = new v3d.WebGLRenderer();———>HHow do I convert this to my exciting scene??
How do I convert that to my puzzle project….
Help is much appreciated!!!Technical Artwork Specialist@TBL.nl
sirhcCustomerHi Yuri,
Tnx for the awnser…
I tried that but it didn’t work…
My coding skills aren’t so good….So:
camera = new v3d.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 2000);———> how do I use my exciting camerascene = new v3d.Scene();———> how do I use my exciting scene
renderer = new v3d.WebGLRenderer();———>HHow do I convert this to my exciting scene??
Could U be more specific what to put in the exec puzzle.???
tnx!!
Technical Artwork Specialist@TBL.nl
sirhcCustomerI see, tnx!
Technical Artwork Specialist@TBL.nl
sirhcCustomerHi Guy’s
Looked into the Scroll for 3ds Max version.
So here’s my attempt. Completely setup form 3ds max.
All code is the same & max file camera works also.
Linked materials in puzzle work (not tweaked thou, just working)
Scene rendering also works & scroll not on text also.(extra div)
Two Questions:
-Fonts work but I dont understand how…??
-How did you do the Background blue effect???Greetz Chris
Technical Artwork Specialist@TBL.nl
sirhcCustomerThn Mikhail,
Worked!!
I feel soooo stupid right nowTechnical Artwork Specialist@TBL.nl
sirhcCustomerHi Ivan,
tnx for the quick response, U guy’s R awesome!!
I’m gonna implement it right away!!
I’ll let U know if it worked out!!
again…. Tnx Guy’sWORKED
Technical Artwork Specialist@TBL.nl
sirhcCustomerHi Mikhail,
Is the text object from Max fixed by now?
Can’t get this to work…..(https://www.youtube.com/watch?v=2SNQsWSRGsQ)
Greetz
ChrisTechnical Artwork Specialist@TBL.nl
sirhcCustomerHi Yuri,
downloaded the examples file and put them in the ‘\verge3d\applications\’ folder to run them trough the localhost. Doesn’t work…..
Is there a way to run these file offline so I can work on them and check them offline?
Tnx 4 all Ur answers so farChris
Technical Artwork Specialist@TBL.nl
sirhcCustomerTnx Yuri,
Looks good!
I’am gonna look into that!Already one question:
How can I change this peace off code:
………………………………………………………………………..
scene = new v3d.Scene();
scene.background = new v3d.Color(0x20252f);
sceneOrtho = new v3d.Scene();//
var geometry = new v3d.TorusKnotBufferGeometry(3, 1, 256, 32);
var material = new v3d.MeshStandardMaterial({ color: 0x6083c2 });mesh = new v3d.Mesh(geometry, material);
scene.add(mesh);
………………………………………………………………………..
Into something that loads my gltf-file instead of spawning object’s/materials by code?Technical Artwork Specialist@TBL.nl
sirhcCustomerYes , that helped!!
Issue Solved!!!
Tnx Yuri, U R the best!Technical Artwork Specialist@TBL.nl
sirhcCustomerHi Yuri,
thanks for the help about the ‘list’ issue.
It’s been fixed!; as you said with the convert to text option.Brings me to the next question:
Why is my project(link in first post) so blurry in Microsoft Edge.
(and what I hear also in Opera (have not been able to check that))
I’ve been googling,…..can’t find much,….
Found something about edge using GPU rendering or something
I don’t know
Is there a way to fix this??
Please help,…..(again)Chris
Technical Artwork Specialist@TBL.nl
sirhcCustomerI going to try that!!!
Tnx for the quick reply Yuri!!!!!
much appreciated!!!!!Technical Artwork Specialist@TBL.nl
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