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illussimo

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 193 total)
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    Posts
  • in reply to: Still (Eevee) AO ghosting in version 3.8 #46684
    illussimo
    Customer

    I think it could be a similar issue/bug.

    New AO issue with multiple cameras


    So it might be solved in the upcoming update. :yes:

    in reply to: Grimsby Trawler 3D Virtual Tour #46670
    illussimo
    Customer

    What an absolutely fantastic experience! You thought of all the details, easy and smooth navigation, highly detailed photography, nice graphics, clear tooltips, the chance to have the experience both on the screen as well as in VR. One feels the craftmanship and stamina one needed to have to work on the trawler as well as build and preserving it.
    The way to go for presenting cultural heritage.
    Thanks for sharing this,
    :bye: Simone

    in reply to: Gargoyles are watching you! Happy Haloween! #46669
    illussimo
    Customer

    Thank you, Gerome. After seeing more of my work, you can imagine how happy I was when Yuri introduced Verge3D at the Blender Conference in 2017. It was like my creative dream come true.
    I haven’t woken up yet. No time to wake up because more and more is possible, and there’s so much more to explore.
    I hope to inspire.
    Kind regards,
    :bye: Simone

    illussimo
    Customer

    Your tutorial explains everything super clearly. It also shows that there is no “one for all” solution. One always has to try out several solutions and settings to see what works best for a specific scene. This is time-consuming. You give us clear guides and examples, which makes the process much faster.
    Thanks :rose:
    Simone

    in reply to: Gargoyles are watching you! Happy Haloween! #46613
    illussimo
    Customer

    Yes, I build, rig and texture everything for my projects.
    I used to be an illustrator, portrait painter, and graphic designer.
    Now I’m a 3D and Web allrounder.
    You can see more of my work on my website
    Hope you enjoy it,
    :bye: Simone

    in reply to: No reply to my posts on some issues in 3.8 #46600
    illussimo
    Customer

    My question was more for Ivan or Yuri. I wanted to know if we can expect these issues to be solved in the upcoming version.

    illussimo
    Customer

    Combining shape keys with armature animations works great and fast with version 3.8 (even with mid-poly models :heart: ). I hope that the above-mentioned issues, which are quite complex, can be solved.
    :bye: Simone

    in reply to: Still (Eevee) AO ghosting in version 3.8 #46403
    illussimo
    Customer

    Any news on this issue? Is it doable to solve this? :unsure:
    :bye: Simone

    in reply to: Verge3D 3.8 pre 5 ReflectionPlane Probe tests #44938
    illussimo
    Customer

    For water planes, one needs to place the reflection plane slightly under the water surface to see the water material, as well as the reflection. Otherwise, just the reflection is seen after Verge3D export.
    If the reflection plane is slightly under the surface of the object where you want the reflection to appear, one gets this “glitch” issue.
    It only appears on the underside of the browser window, so maybe, it is something that could be resolved.

    in reply to: Verge3D 3.8 pre5 available! #44382
    illussimo
    Customer

    Fantastic! I will soon try it out in my scenes.
    Thanks! :rose:

    in reply to: Verge3D 3.8 pre4 available! #43779
    illussimo
    Customer

    Fantastic! :yahoo:
    Reflection Plane Light Probe support is such a great addition!
    Thanks, thanks, thanks :rose:
    :bye: Simone

    in reply to: Verge3D 3.8 pre3 available! #43603
    illussimo
    Customer

    Any chance that Light Probe Reflection Plane will be implemented in 3.8?
    That would be cool. B-)
    Thanks so much! :bye:

    in reply to: Verge3D for Blender Basics – 2020 #40918
    illussimo
    Customer

    Your tutorials are excellent and inspiring. I often get requests for help with Verge3D and also see more and more questions popping up in the forum, which would be answered by first following your tutorials. :yes:
    Please pin this tutorials post so it is always on top of the list.
    Also, a direct link to the manual would be helpful.
    Thanks, Mikhail,
    :bye: Simone

    in reply to: Verge3D 3.7 pre6 available! #40807
    illussimo
    Customer

    Thanks for making it much more straightforward to turn our Verge3D scenes into desktop and/or mobile apps. This is a great surprise!
    :yahoo: :heart:

    in reply to: Animated texture with mix shader #40488
    illussimo
    Customer

    Hello Jurgen,
    You just have to add value nodes to the factors and keyframe them.
    Animations from value nodes will export to Verge3D. Make sure to give the value nodes clear names so you can easily find them in Puzzles.
    Enjoy the endless possibilities. :yes:
    :bye: Simone

Viewing 15 posts - 16 through 30 (of 193 total)