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shawk5Customer
Not quite what I wanted, but great tip.
I have several different body parts in different verge apps, it would be nice if there was a way that I could combine all these so I can access them from a single app, basically an overarching app that has links to all the smaller apps.
I realized that this is not something you can do in verge 3d, is there another program that would do what I am thinking?shawk5CustomerHmm, I am not sure that was the problem as it didn’t fix it, however I figured out a work around. (It involved making a lot of materials)
shawk5CustomerThanks for helping out, all in all it is amazing how few problems I haven’t been able to work out with verge. It is an amazing program that is very simple to use.
Keep up the good work.shawk5CustomerNo change
shawk5CustomerWell there seems to be no change, I’ve tried just about everthing I can think of or find in the archives, is this a bug with verge?
Here is a link with to my verge file.
https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:5475133097/applications/Ventricles of the Brain/Ventricles of the Brain.html
Also would it be helpful if I shared my blend file (how would I do that seeing as I can only upload up to 4 megabytes as an attached file?)
Thanks for the ideas you have given me so far.shawk5CustomerThere seems to be little to no difference when I convert the n-gons to tris. Could it have something to do with all the overlapping geometry?
shawk5CustomerThat seemed to help a little, but did not get rid of them, maybe I can’t put enough padding on???
I also might try revisiting the material to see if there is an issue there.shawk5CustomerThanks for the feed back
shawk5CustomerThe material I have underneath has no transparency, it is just an emission, however changing the render order of the transparent object seemed to work.
Thanksshawk5CustomerResolved: still don’t know what the problem is, but I reverted to the previous version and it works fine now.
shawk5CustomerSweet that is exactly what I was looking for, works like a charm.
shawk5CustomerThanks for the quick reply, procedures could help condense a lot of repeat code.
So I guess what I am looking for isn’t really a loop but a get function, so that when I click on a button I can set a variable equal to the clicked buttons id.
So: When any button is pressed set myVar = pressed Buttons id.
Is there any way to do this using puzzles do I have to use code?
shawk5CustomerThanks for the quick update, it has saved me a lot of time, and from having to create a ton of variables
shawk5CustomerThanks a ton, that fixed the problem.
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