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thanks seems like this only happens when using old js lib with new glb file
how do you export the draco gltf? i don’t see it in v3d blender plugin
I saw that KHR_draco_mesh_compression is supported in v3d 4.0+. Does this mean we can use draco in the latest version???
we are hoping to do server rendering without a full browser. It is slow, uses a lot of memory, difficult to do caching.
Yuri,
isn’t draco already natively supported in gltf??
https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_draco_mesh_compression/README.md
Hi. are there any update on this? I feel the priority is misaligned. Nothing is more important than load time on the web.
yes draco is needed!
a vote from me
please do