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robwu01

Forum Replies Created

Viewing 6 posts - 16 through 21 (of 21 total)
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  • robwu01
    Participant

    Ah.. That’s too bad to hear…..

    For these kind of animations that will take a lot of extra work.
    This demo has almost 50 separate elements, in two sets of animations.
    This becomes almost unworkable if there’s even more small objects to be shown.
    It will become a long list of elements in the play puzzle, and hard to control.

    It would be nice to have Verge look at the full hierarchy for all animated objects.
    For now I will have to re-organize my hierarchy, join all sub-objects into one mesh, and re-do some keyframes.
    I did a quick test and that seems to be working fine. A bit of extra work, but at least I can start finalizing my little test project :)

    Thanks for the answer!

    rob

    Below sea level: 52.213545 Lat, 4.422061 Long

    robwu01
    Participant

    Hi Mikhail,

    Did you had time yet to look at the file? I’m really curious what it can be….

    Thanks,

    rob

    Below sea level: 52.213545 Lat, 4.422061 Long

    robwu01
    Participant

    Hi,

    Thanks for wanting to look into this. The file can be found here:
    -removed- (29Mb)
    Temporary scene can be seen here: http://www.rowumedia.nl/clients/svv/index.html

    Please let me know when you DL the file, so I can remove it again.

    rob

    Below sea level: 52.213545 Lat, 4.422061 Long

    robwu01
    Participant

    I can zip the project & blendfile if you want.

    Do you want a download link here, or via email or something?

    thanks!

    rob

    Below sea level: 52.213545 Lat, 4.422061 Long

    in reply to: Q: toggle button and animation loop check #27212
    robwu01
    Participant

    Thanks for both answers :)

    I solved my toggle buttons with the help of the animation series, and added some code so I can also ‘reset’ materials in-between other buttons.

    I love the blender-verge combo, I can see it already saving so much time not having to redo a lot of things in Unity. Not to mention the ease of programming things.

    cheers!
    rob

    Below sea level: 52.213545 Lat, 4.422061 Long

    in reply to: Q: toggle button and animation loop check #27146
    robwu01
    Participant

    Thanks!
    Will have a look and see if I can get it to work ;)

    I posted another question on the fullscreen button yesterday, but the post is gone on the forum. But I get an error message if I look at my posts.
    Is there something I did wrong? I tried to edit it due to some grammar errors, and after that it was gone…

    Below sea level: 52.213545 Lat, 4.422061 Long

Viewing 6 posts - 16 through 21 (of 21 total)