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regisb26Customer
Hi @Visualizer,
Have you solved your bug please?
regisb26CustomerHi @Pascal,
Thank you for your feedback.
I’m in touch with Xeon and would like to work with him at some point given my limited experience with Blender and Verge3D. Given that Xeon is not based in Canada, I have to make sure if I can safely hire him.Because additionally I also need some specific training for which I can personally pay for, you may help me with that. Let me know what you think and we can arrange for a Zoom meeting or so.
Thank you for your follow-up.
regisb26CustomerHi @xeon
Hope you’re doing fine.
Here are the kind of animations I would like to have a training for, in Blender.
I would like to make airflows similar to those seen in the attached images: simple airflows, airflows with arrows inside, multibranch airflows.
You can see the original animations at:
timestamp: 3:18-3:27
timestamp: 10:29-11:00
11:40-12:06Best Regards
Attachments:
You must be logged in to view attached files.regisb26CustomerHi @kdv77kdv
I want to animate electrical current flux (electrical circuits), air flow (compressor and pneumatics circuit), mechanical motions (gearbox, linear and rotational motions). I already have a model.
Ideally you should be a Canadian citizen. If you’re not Canadian and have some expertise I may personally hire you for training sessions.
Let me know what you think.
Thank you for the follow-upregisb26Customerregisb26CustomerHi @kdv77kdv
You are right, I found the created packed app in the folder. It runs perfectly. I really wonder where a loop can arise from during the app creation process.
Thank you for the insight!
regisb26CustomerHi Pascal,
Hope you’re doing great.
Yes I updated to version 4.0.1
No I didn’t create an app from one simple demo-scene but I will try.I attached (bellow) two images corresponding to the windows console and browser console while the app is being created.
Note: I launched the application creation process last night at 11 PM and it’s still running.
Thank you for your assistance Pascal.
Attachments:
You must be logged in to view attached files.regisb26CustomerHi Pascal,
Thank you again for the follow-up
My system infos: See images attached bellow.
Target system: Windows (64-bit)
Verge3D version used: Verge3D 4.0
Output on the console when I run the export: See images attached bellow.Note: I just have that problem since yesterday when I decided to switch from Verge3D 3.9 to Verge3D 4.0. Until that switch, I was able to create a Windows (64-bit) app.
Thank you again for your assistance.
Best RegardsAttachments:
You must be logged in to view attached files.regisb26CustomerHi Pascal,
Hope you’re doing great. Thank you for your insight. Actually I launched the process more than 2 hours ago and it’s still running. Usually (with Verge3d 3.9) it takes around 30 minutes to be completed.
Thank you again for your feedback. Really appreciated,
Best Regardsregisb26CustomerHi Yuri! Hope you’re doing great.
I successfully created an apk file based on the smaller scene as suggested. I also attached the apk file of my big scene.
Again, the desktop application created from my big scene works great. I just have issues with the Mobile app version of it.
ThanksAttachments:
You must be logged in to view attached files.regisb26CustomerHi Yuri, hope you’re doing great.
I’ll take your advice and experiment with a smaller scene. I’ll let you know.
Thank you for your insight.regisb26CustomerFollow up of the previous message.
Attachments:
You must be logged in to view attached files.2022-01-07 at 6:42 pm in reply to: Unable to find the Desktop or Cordova template builder on my App Manager #48529regisb26CustomerThank you Yuri, for your quick feedback. You’re right.
2022-01-07 at 2:53 pm in reply to: Unable to find the Desktop or Cordova template builder on my App Manager #48524regisb26CustomerIt’s fixed. Thank you!!
regisb26CustomerHi Xeon,
Thank you for the feedback and your kindness.
Actually, after reading around I came up with an improvement. What I did was to make sure that my model scale was 1:1. To your point, it will be nice if the model size can be consistent with the displaying device screen. By now, I still have some other issues to fix. For instance, the model is not properly oriented. Again thank you for your feedback. -
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