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psykokwak
ParticipantThanks for that update.
I note that I still have the warning
DevTools failed to load source map: Could not load content for https://www.mywebsite/detect-gpu.umd.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
psykokwak
ParticipantGot this issue too.
Using my dedicated GPU (Nvidia) it’s ok.
Using the integrated GPU (intel) make dark image.psykokwak
ParticipantIs the performances (framerate) will be higher in “desktop application” mode ?
psykokwak
ParticipantHi all,
I am also interested in draco compression support.
My glb file is 190MB. Compressed in LZMA it goes down to 72MB.
Using the draco blender compression I drop to 33MB.psykokwak
ParticipantAhhh
Thanks a lot. It’s exactly what I looking for.psykokwak
ParticipantHello Alexander,
Thanks for your help.
But I’m sorry but it does not work.I can access to the iframe v3d context from my parent document using :
var iframe = document.getElementById("verge3diframe").contentWindow;
But I don’t know how to access to my visual_logic (= my puzzles) from there.
Your documentation says we can use PROC to access to puzzles procedures but it works only on “exec script” puzzle.
psykokwak
ParticipantOK. I copied all the usefull code from visual_logic.js to my own js library. It works but it make a lot of code redundancy.
psykokwak
ParticipantThanks for your answer.
But how access to the “PROC” from parent frame javascript ? -
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