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psykokwakParticipant
Thanks for that update.
I note that I still have the warning
DevTools failed to load source map: Could not load content for https://www.mywebsite/detect-gpu.umd.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
psykokwakParticipantGot this issue too.
Using my dedicated GPU (Nvidia) it’s ok.
Using the integrated GPU (intel) make dark image.psykokwakParticipantIs the performances (framerate) will be higher in “desktop application” mode ?
psykokwakParticipantHi all,
I am also interested in draco compression support.
My glb file is 190MB. Compressed in LZMA it goes down to 72MB.
Using the draco blender compression I drop to 33MB.psykokwakParticipantAhhh
Thanks a lot. It’s exactly what I looking for.psykokwakParticipantHello Alexander,
Thanks for your help.
But I’m sorry but it does not work.I can access to the iframe v3d context from my parent document using :
var iframe = document.getElementById("verge3diframe").contentWindow;
But I don’t know how to access to my visual_logic (= my puzzles) from there.
Your documentation says we can use PROC to access to puzzles procedures but it works only on “exec script” puzzle.
psykokwakParticipantOK. I copied all the usefull code from visual_logic.js to my own js library. It works but it make a lot of code redundancy.
psykokwakParticipantThanks for your answer.
But how access to the “PROC” from parent frame javascript ? -
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