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Pottsie

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 31 total)
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  • in reply to: Verge3D 2.10 pre4 available! #13095
    Pottsie
    Participant

    Hi there Elk. Just curious, what do you mean by “raycast”?

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Puzzle challenge – wine label visualizer #13042
    Pottsie
    Participant

    Hi again! One more thing. For the top piece (assign material), does that just initiate when the scene loads, I’m assuming?

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Puzzle challenge – wine label visualizer #12999
    Pottsie
    Participant

    You’re amazing. Thank you! Gonna start rebuilding. :yahoo: :yahoo: :yahoo:

    And I’m glad it helped you a bit! :)

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Puzzle challenge – wine label visualizer #12994
    Pottsie
    Participant

    Hmm. Now I’m wondering how to call the cached image, if it’s possible…?

    Can “opened file” be assigned to a variable?

    I’m just putting that question out there for anybody in general.

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Puzzle challenge – wine label visualizer #12984
    Pottsie
    Participant

    elk – Thank you for checking it out. I’ll try what you suggested.

    But I’m thinking I have to somehow store the “opened file” from the user, via the “send data” snippet. I just don’t know how to wrap my brain around this right now.

    I don’t know if there is a way to construct a material by targeting Blender node inputs/outputs….?

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Lighting went away #12793
    Pottsie
    Participant

    Thank you!

    Before seeing this I actually just restarted my system and that seemed to fix the issue.

    But I’ll download the hotfix to be safe.

    Thanks again!

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Tutorial issue – from cgbookcase.com #12125
    Pottsie
    Participant

    Ah, yes..I missed the WHOLE number part.

    This makes sense now. Thank you!

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Publish to LinkedIn #12024
    Pottsie
    Participant

    Ok. So are you saying I will just need to copy/paste the URL directly into a Linkedin post (bypassing the share option)?

    It appears the player doesn’t seem to load regardless? I’m sorry for all the questions, just trying to understand. :)

    This is the URL generated from the file manager (I’ve just used the cube example)…
    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:3330f49894/player/player.html

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: HTML user interface #11962
    Pottsie
    Participant

    Ahhh, yes. Got it. Thank you!

    And your Youtube tutorial helped!

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Verge3D 2.11 pre1 build available! #11783
    Pottsie
    Participant

    Hmmm, that is strange. I’ll try again with a new project. Thanks for checking!

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Verge3D 2.11 pre1 build available! #11754
    Pottsie
    Participant

    Sure! Here you go.

    Attachments:
    You must be logged in to view attached files.

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Verge3D 2.11 pre1 build available! #11723
    Pottsie
    Participant

    Great update. But I’m having trouble with the new configurators (replace texture).

    My scene has a simple plane with a material/brick texture. However, with the materials puzzle, I’m not sure why it doesn’t recognize the texture I have in the Blend file. It says “no textures” – even though I have an image texture. I’ve attached a screenshot.

    Unless I’m misunderstanding, the intended result will upload an image off my local drive and replace the brick, correct?

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Image texture swap-out #11707
    Pottsie
    Participant

    Amazing, Yuri! :yahoo:

    Thank you. I should read the announcements more often! ;-)

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Touch/Mobile functionality for 1st person? #11326
    Pottsie
    Participant

    Hi again. Last question for now. Can the 1st person camera movement go up an incline/ramp/hill?

    Check out my sketch book :) | www.instagram.com/b.potts.art/

    in reply to: Touch/Mobile functionality for 1st person? #11320
    Pottsie
    Participant

    Thank you Yuri! And greetings from Cleveland, Ohio. :)

    Check out my sketch book :) | www.instagram.com/b.potts.art/

Viewing 15 posts - 16 through 30 (of 31 total)