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PLAN8

Forum Replies Created

Viewing 15 posts - 31 through 45 (of 83 total)
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  • in reply to: Potential V 4.0.0 shader bug #68705
    PLAN8
    Customer

    :good:

    in reply to: Potential V 4.0.0 shader bug #68648
    PLAN8
    Customer

    Ok, got it. Thanks.

    Well the emission shader works as a work around.

    Thanks for checking it.

    in reply to: Potential V 4.0.0 shader bug #68646
    PLAN8
    Customer

    Is that a blender issue or v3d?

    in reply to: Potential V 4.0.0 shader bug #68636
    PLAN8
    Customer

    Yes, with v3d 4.5.0

    in reply to: Fireflies on reflective surface #68601
    PLAN8
    Customer

    Found it – it is 100% linked to Verge – post processing – depth of field –

    A pity because I kind of needed that effect.

    in reply to: Animating values in a shader #68594
    PLAN8
    Customer

    Got it – thank you!

    in reply to: Animating values in a shader #68591
    PLAN8
    Customer

    is it possible to animate shader

    Connect Value to the required input and animate it.

    This was this bit that I was missing, as the value in the texture node wasn’t being animated – thanks for this somewhat obscure tip! :good:

    in reply to: Animating values in a shader #68590
    PLAN8
    Customer

    Thanks guys!

    in reply to: Displacement #68555
    PLAN8
    Customer

    Ahh, ok , thank you

    in reply to: Displacement #68549
    PLAN8
    Customer

    node setup

    • This reply was modified 1 year ago by PLAN8.
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    in reply to: Displacement #68540
    PLAN8
    Customer

    In eevee

    in reply to: Html Buttons not working when live #62026
    PLAN8
    Customer

    Thanks for responding – I got it working, just had to start again, something obviously got screwed up somewhere along the ftp transfer

    in reply to: Web AR – GPS localization #60005
    PLAN8
    Customer

    Hey Yuri,

    Thanks for the update, glad to hear this is being taken up, great news!

    RE chromium being the only browser for this to work in, using ar.js and A-Frame, it is possible (and I have done it a few times now) to make a cross browser and OS webar image tracking setup with just a few lines of code. I have tried it out on many phones and found no problems with any, without need to enable browser flags.

    But, I cannot complain, I think you guys are doing a great job with this platform! Thank you!

    in reply to: Web AR – GPS localization #59998
    PLAN8
    Customer

    I also have an upcoming project that requires this.

    Currently I am torn between using pure ar.js with a-frame, but having to do it all in code (which I’m not good at) and or pay vast amounts of money to use one of the commercial (and very simple to use) options like zap works.

    I would love to be able to keep using verge3d through the whole process, but there is just a small disconnect between verge3D and AR unfortunately. WebAr is definitely the future of AR modelling due to the sidestepping of having to build an app.

    To have verge 3D natively include ar.js is a serious step that needs to be taken in my opinion.

    Please please can the devs work it into the code! Pretty please!!

    Thanks!

    in reply to: Material with no user not listed in Puzzles #59994
    PLAN8
    Customer

    Hi, Any update on this yet? Thanks!

Viewing 15 posts - 31 through 45 (of 83 total)