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Mikhail LuzyaninStaff
If you want to use vertex animation in the engine you need to animate shapekeys or bake it to shapekeys. Look at this video.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffUnfortunally tiling not supportedm but AO must work. It works fine inur GLTF compat scenes.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffAll materials must be gltf2.0-compatible to export them to gltf from app. Look at this part of doc.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffCan you try vanilla Blender build from the official site with our library? But anyway I’ve tried this bforartist last version and it works fine with our library.
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You must be logged in to view attached files.Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffYou could upload video on youtube aand leave the link here or to any file sharing service and leave the link here. Usually the library make life easier for people and you the first user who ran into this problem. May be it’s combination of software problems. What blender version do you use?
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffHi, we’ve tested the library and it’s ok for us. Can you give us more details how you do or record a video of the process.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffUnfortunally Verge3D ssr works only with roushness set to 1, so the only way to achieve rough refraction is to refract environment not the object. So there’s no way for not to do the same in Verge3D as in Blender.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffTry this setup with blend.
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You must be logged in to view attached files.Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffunfortunally, this combination of nodes not supported. Try mix instead of add mix and blend type of transperency.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffBetter to animate normal map across the mesh. Look at the attached example.
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You must be logged in to view attached files.Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffIt can be done using shapekeys, look at parametric objects demo.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffYou have a scale on the camera, reset it to 1,1,1 and all will be ok.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffDefault unit in VErge3D is digital UNIT, it’s not tanget to any mesument units. So you can use it as meters or iches, but usualy it’s mean that it’s metric and one unit = one meter.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffyou can upload it on some file sharing service and leave the link here.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffcan you share the blend file?
Co-founder and lead graphics specialist at Soft8Soft.
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