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PetroCustomer
These are the screenshots! What can be wrong ?
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You must be logged in to view attached files.PetroCustomerYuri, so you you mean I should try on a live server… It won’t work locally?
PetroCustomerupdating to 2.5.1 and blender 3.6.2 was fixed the issue! Thx for your efforts!
PetroCustomermaybe min dist 0.01 is not ok as my obj has 0.128352 m ?
PetroCustomerMy issue is that I see nothing in the html from app manager, however my blender camera view is grea looking! Should I add any params as I did deleted and readded cameras ?
PetroCustomerin fact it does not work with 4.4.0…
with 4.3.1 it worksPetroCustomerHi Denis
I do not see at http://localhost:8668/ any restore button or so…
Is that button somewhere else?PetroCustomerPetroCustomerin fact… I do realize that hovering is not available/possible on mobiles… How to simulate them or replace them, will be probably up to me… Do you have any hint for this ?
PetroCustomerfor the moment, I did notice that the physics library was not needed for my app (https://play.google.com/store/apps/details?id=ro.webnou.mobilier) and I removed it.
Besides, I noticed that clicking on the objects inside the app is not selecting them. Can you provide some hints? Should the selection of the objects work without any tricks? On my laptop selection is working fine.
With kind regards
2023-01-13 at 3:49 pm in reply to: Use “Drivers control” from Blender to control elements in Verge3D #59569PetroCustomer
somehow sad…PetroCustomerand in Firefox… my example and recliner one works
PetroCustomerhttps://webglreport.com/?v=1
https://webglreport.com/?v=2
shows my browser support bothPetroCustomerRecliner example outputs:
v3d.js:1 Verge3D 3.6.1 for Blender (Trial, WebGL 2.0)
11:16:59.040 recliner.html:1 WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
11:16:59.077 v3d.js:1 v3d.WebGLRenderer: Context Lost.
11:16:59.101 v3d.js:1 Uncaught TypeError: Cannot read property ‘trim’ of null
at A (v3d.js:1)
at Zo.getUniforms (v3d.js:1)
at Zo.getTexUniformCount (v3d.js:1)
at v3d.js:1
at Array.forEach (<anonymous>)
at v3d.js:1PetroCustomer:) I did manage to make work many aspects… I am configuring furniture objects in a kitchen by dragging them… The most annoying part is it sometimes you need to insist to touch the wall edge with the dragging. I am thinking of a way to place as you suggested somewhere else some invisible spots on the floor where the object can be placed. Thx
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