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pekkizzCustomer
Thank you!
tHAT was the fix :)Pekka
pekkizzCustomerMikhail, I really appreciate your help.
I have now managed to make the overall light ok, but the shadow problem still exists. I have not tweaked the sun light setting, so I can use your possible solution.If we cannot fix the shadows on the front panels of the kitchen, then I must use some dark material that hides away those “stripes”..
See here my overall lights, the “hero” of the scene is the stainless steel kitchen sink:
Yours,
PekkapekkizzCustomerYes, i have a zip here for you.
https://catchline.fi/toveri/sun%20and%20env%20light.zipIts the folder I see when I press the “open app folder” button in Verge3D App Manager.
Thank you so much!
pekkizzCustomerThanks, I did see the attachment.
No help, see the video here:
What next?
Attachments:
You must be logged in to view attached files.pekkizzCustomerok thanks!
This is a bit like a secret science :P
“Mix RGB Node is applying a white light. You can control its output by adjusting the white color in the mix node.”
I found it! It was the “color 1” of the “Mix” node but I had to dispatch HDR image node from it to be able to change it to black.
Wow!
Attachments:
You must be logged in to view attached files.pekkizzCustomerThank you.
But where is this Mix RGB Node?
See the attached image, I have only this in my “world”.Pekka
Attachments:
You must be logged in to view attached files.pekkizzCustomerIn your scene, I only find this difference:
The shader node “light path” is different.I cannot seem to find that one at all from my add/input menu.
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You must be logged in to view attached files.pekkizzCustomerIts good now, thanks!
pekkizzCustomerHey, it looks good I think!
Can I anyhow decrease the amount of saturation of objects seen through this glass? I think less saturated and not so dark orange color of the juices would be more realistic?
pekkizzCustomerCool, I might try this.
But where here I add the “refraction on more than 0” or the “refraction node”Please see the attached image
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You must be logged in to view attached files.pekkizzCustomerOk.
In your online docs i found out:
Also, these effects can be enabled with Puzzles:
Screen Space Reflection and Refraction (SSR)Is there any info / docs about using this, how to setup and do I have do something in blender too?
Thank you for the help you have provided!
Pekka
pekkizzCustomerThanks!
I must have some transparency also on this glass:It´s not possible?
pekkizzCustomerHere you have it, scene had changed: now its the glass with juice in it.
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You must be logged in to view attached files.pekkizzCustomerIt works here too, super!
pekkizzCustomerThanks!
So it looks like that env setup is a little more simple in your setup, the environment hdr image is visible.
Not hided like it is in the default scene right? -
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