Hi Yuri, thank you very much for your response.
In my situation, i am using a base blender scene and loading unloading other objects by appending new scenes. (otherwise one blender file would be too big)
When i use “when hovered” puzzle with “all objects” it only works on the objects of main blender scene.
could you think of any way to include objects from appended scenes in these “when hovered” events?
thank you.