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PandernCustomer
I really like your tutorials. Keep up the good work
PandernCustomerIt works when you load the content of the iframe in main site in a new window:
https://contempomobile.com/wp-content/uploads/verge3d/1020/1%20Caravan%20New.htmlSo, it might be in the html code where you put the iframe. Others might see the problem, but i wanna just come with a friendly advise: do not include spaces in file name or URL’s, all those %20 is sure not helping you in any way
PAN
PandernCustomerWill there be an update to 3.7 for maya as well? I’m eager to try the new “get style” puzzle as it might be exactly what ive been missing for a project.
PandernCustomerThank you, Yuri
PandernCustomerThe demo/prototype is done. I’m quite pleased with it. Now the customer will design their own GUI.
2020-11-27 at 3:38 pm in reply to: Version 3.5 of Verge3D for Maya and Verge3D Ultimate is out! #36036PandernCustomerGreat job! I was wondering if specular color will be implemented in future releases? It is quite crucial for rendering objects with baked textures.
PandernCustomerThats great, Yuri! Porting of the scooter demo would be very helpful.
I realise that this section is for finished projects, not WIPs, so I’m gonna update this thread a couple of more times. I’ve played a bit more with the shading possibilities in maya and the gltf is updated with more variations.
PAN
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