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Pandern

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 50 total)
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  • in reply to: Post-processing Puzzles(bloom) #68708
    Pandern
    Customer

    You can set the threshold above 1 and increase the value for emission accordingly to exclude other lights/materials.

    https://v3d.net/ggb

    Here i have set the threshold to 10, and the emission to 100 for the front and back lights of the car. and the environmet is set to somewhere in between to also get some bloom on the highlights in the carpaint.

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    in reply to: Porsche Taycan configurator #63966
    Pandern
    Customer

    Very nice!

    You should set the .enquire-button in the css to position: fixed; instead of absolute, then it wont scroll up along with the right menu.

    I used the same car in a demo for a company selling car wrappings: https://v3d.net/k0o

    in reply to: PDF generator plugin for Verge3D #63307
    Pandern
    Customer

    Thank you!

    That was very helpful!

    Changing the value in the html2pdf.bundle.js didn’t make any difference for me, but i might have done something wrong. So I changed the cf_pdf() function in the visual_logic.js, making sure to reapply the changes every time I saved the puzzles. That worked fine.

    As you have mentioned in an earlier post, the images are still low rez. I set the screen scale to 3 with a puzzle before taking the pictures, but the app ignores that. I believe the resolution of the output must be increased to be able to get better screenshots.

    The PDF-file looks perfect in the developer preview before export. And when I fill the whole 4k screen, the image quality is better. So I think that it is also dependable on the screen size at the point of conversion to PDF.

    A few more options to set scale and/or size would be a neat feature of this plugin.

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    in reply to: PDF generator plugin for Verge3D #63295
    Pandern
    Customer

    Thank you, kdv.

    But are those files part of this library? Where do you find them?

    in reply to: PDF generator plugin for Verge3D #63286
    Pandern
    Customer

    How to increase the resolution or size of the document? As it is now it is not usable for commercial use at all.

    I’ve tried to adjust this in the css:

    #cf-pdf-generated .pdf__page {
        width: 795px;
        max-width: 795px;
        min-width: 795px;
        height: 1122.5px;
        max-height: 1122.5px;
        min-height: 1122.5px;
        box-sizing: border-box;
        background: #fff;
        display: flex;
        flex-direction: column;
    }

    see attached pdf for an example of the result i am getting

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    Pandern
    Customer

    What I usually do is insert a ‘outline disable for’ ‘all objects’ before the logic puzzle enables it again for the correct object.

    Kdv’s suggestion might be a better solution for your situation though

    • This reply was modified 1 year, 8 months ago by Pandern.
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    in reply to: Adding Text #61402
    Pandern
    Customer

    This one is only in the blender store. It hasn’t been converted to Max or Maya yet. Maybe it never will. Download the blender version of verge3D to be able to see the puzzles in that demo.

    Get Verge3D

    in reply to: How to get response from posted REST API order #61385
    Pandern
    Customer

    Hi Yuri

    I tried in incocnito, edge,and firefox developer, but no response from the post. Haven’t seen the error message again either though. I will do some more testing after migrating it to the wordpress server after the app is done on monday.

    in reply to: v3d.net links generation #61381
    Pandern
    Customer

    Thank you, Yuri, for the link on the password protection using promt and while loop, I had forgotten about that.

    Exactly what I was in need of today. I also needed to expand the login to multiple users and different passwords without the need for html authoring.

    The dictionary used will of course be an external file, this just for example if the OP might find it useful

    • This reply was modified 1 year, 9 months ago by Pandern.
    • This reply was modified 1 year, 9 months ago by Pandern.
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    in reply to: removing – changing when hovered event #61270
    Pandern
    Customer

    Don’t know why, but setting the variable to an empty list or another list doesn’t change the ovjects the hovered state is working for.

    Only removing object from the original list seem to work.

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    in reply to: How to get response from posted REST API order #61262
    Pandern
    Customer

    When i add a GET command to get the last order and the order number it is working fine. So it is communicating, but the send data puzzle is not recieving a response.

    edit:
    After som time I recieved this error in the console:

    :scratch:

    • This reply was modified 1 year, 9 months ago by Pandern.
    in reply to: Adding Text #60901
    Pandern
    Customer
    in reply to: Copy information to field #60844
    Pandern
    Customer

    Not to infringe on kdv’s answer, but you can use the draw line puzzle to make that line. It is intended to draw a line to an element in the html, but annotations are also an html element so a line can be drawn to it. Like this:

    https://v3d.net/f7o

    Not sure how useful it is though.

    line

    in reply to: Copy information to field #60832
    Pandern
    Customer

    Yes Pandem,
    that is interesting to see the value update in real time. I just asked above can that value have a trigger sensor? like upper value or lower value? which may trigger some event in scene depending upon its higher or lower value sensing.

    Yes, that is possible. I am no expert like kdv, but by playing with the puzzlers i’ve done something like what you are describing:

    https://v3d.net/f7o

    puzzle

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    in reply to: Responsive alignment 50% screen #60816
    Pandern
    Customer

    Thank you, kdv!

    I really need to dive into the programmers reference. I am limiting myself with only doing puzzles.

Viewing 15 posts - 16 through 30 (of 50 total)