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nsxdjxParticipant
I used the official scene “augmented reality” to restore the problem I encountered. I tested the case. There is no problem outputting only one role model to usdz. I only added a box to the official scene. When outputting usdz, there was a problem with outputting box and characters together. Therefore, I analyzed that the gltf 2.0 incompatibility may not exist. It may be that verge3d cannot output multiple objects when outputting usdz.
nsxdjxParticipantSent to your email, thank you
nsxdjxParticipantnsxdjxParticipantnsxdjxParticipantnsxdjxParticipantThanks for the reply from kdv77kdv. I tried to use the scene puzzle. The problem still exists. The usdz cannot be loaded
nsxdjxParticipantThis parent-child connection outputs usdz, which is not available in Maya version? Is it a bug? I use verge3d4.4 for Maya preview version, attached below is blender3 used by 3.9.1 test. I don’t know if there is any problem with my operation of Maya version. Thank you
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You must be logged in to view attached files.nsxdjxParticipantHello: Yuri kovelenov
I have restored the problems I encountered to this case. I try to take these two objects as the child objects of locator1 and output the parent object according to the method you said; In addition, setting one object as the parent of another object cannot be output? I attached the document, please help me solve this problem, thank you!
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You must be logged in to view attached files.2022-04-14 at 8:03 am in reply to: How to read a file name in opened File to load a.gltf file? #51061nsxdjxParticipantHI,Yuri Kovelenov
The file name spelling of the gltf object cannot be obtained through the opened file. At present, only the contents of the file can be opened, so the variable combination method of create text cannot be used. Is it possible to develop a puzzle that can directly obtain the object file name through the opened file。
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