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nemacladdParticipant
The last time I tried it, things didn’t work so I gave it a break. Please let me know if it works out on your end. Thanks
nemacladdParticipantJust tested it too, it works now. Thank you very much!
nemacladdParticipantLet’s just await communication from the technical team otherwise I decided to put everything on hold until that feature works as it should.
nemacladdParticipantYou actually replied at a point I was planning to raise this issue again. I even downloaded the latest version and still ran into the same problem. I had given it a break at the moment. I wish someone that’s sure of this feature sets up an example project for reference because I for one totally failed to get it to work!
nemacladdParticipantHello, thanks for the response. We’ll be waiting.
nemacladdParticipantHere’s the link https://we.tl/t-p1YIPLBdab thank you very much!
nemacladdParticipantThe project archive didn’t upload so let me share the text MAX project file. Thanks
nemacladdParticipantHello, the camera still isn’t restricted to the boundaries of the surface to which the collision material has been applied. I’ve attached the test project folder, your assistance is highly appreciated.
nemacladdParticipantHello, thanks for the quick response. I had physics enabled already but let me create a new test project just to confirm.
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