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NaxosCG

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 468 total)
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  • in reply to: Verge3D 4.9 pre1 available! #79920
    NaxosCG
    Customer

    At least the AR system would be a usefull point to get from 3dsmax without wifi / server

    "1+1=3... for large values of 1"

    in reply to: Verge3D 4.9 pre1 available! #79912
    NaxosCG
    Customer

    what about the puzzles then ?

    Nope Puzzles aren’t supported with HTML export – it only supports what is included with the glTF file (works similarly to Sneak Peek). So no interactivity beyond Orbit / First Person camera controls.

    Ok, i get it and understand why. Next step is to make magic happend, and export html using puzzles made earlier ;-)

    That and the online rendering / openGL pathtracer, of course ;-)

    "1+1=3... for large values of 1"

    in reply to: Verge3D 4.9 pre1 available! #79909
    NaxosCG
    Customer

    does it mean that we could use a Verge3D app locally, without any wifi / 4G connexion ?

    yep!

    Ok great ! what about the puzzles then ?
    Can we export as usual, creat puzzles, then back to max, export as html and the app will act as espected ?

    "1+1=3... for large values of 1"

    in reply to: Verge3D 4.9 pre1 available! #79890
    NaxosCG
    Customer

    Hello there, best wishes for 2025 !

    The html thing… does it mean that we could use a Verge3D app locally, without any wifi / 4G connexion ?

    Also, do you plan to explain / make a tutorial for the 3 new 3dsmax’ nodes ?

    Best regards.

    "1+1=3... for large values of 1"

    in reply to: Tutos needed #77463
    NaxosCG
    Customer

    Of course, both would be better, but i don’t want to bother you.
    In case of not knowing what is the next tutorial someone could make, this is a good idea ;-)

    "1+1=3... for large values of 1"

    in reply to: Tutos needed #77451
    NaxosCG
    Customer

    Thank you Xeon for answer.
    My question was more about offline apps, like described in those manual pages :

    https://www.soft8soft.com/docs/manual/en/introduction/Creating-Mobile-Apps.html

    https://www.soft8soft.com/docs/manual/en/introduction/Creating-Desktop-Apps.html

    It is explained here, but as an artist, not really dev guy, it is complex for me to follow, so a video tutorial would help a lot.

    "1+1=3... for large values of 1"

    in reply to: Small 360 test #77267
    NaxosCG
    Customer

    I did not spend time to create some animation, so there is still some watermark ;-)

    "1+1=3... for large values of 1"

    in reply to: Small 360 test #77260
    NaxosCG
    Customer

    Hello folks,
    A small addition : click on laptops screens or on blackboard.
    Only works in main view (center one)… It is a proof of concept, i would have to manage that for each other 4 views… No time for that right now.

    Regards.

    "1+1=3... for large values of 1"

    in reply to: Small 360 test #77200
    NaxosCG
    Customer

    This puzzles could be used for real life 360 panorama photos visit…
    As 3D objects are moving with camera, we could have some animated video on screens, reactive planes to show up infos popups, and so on…

    Of course, we could also switch on / off lights, but each change in 3D means loading of 8k pictures…

    I guess i could also have some parts, not the full picture, that is ganged, like open doors, and so on.

    "1+1=3... for large values of 1"

    in reply to: Small 360 test #77199
    NaxosCG
    Customer

    Thanks, guys !

    "1+1=3... for large values of 1"

    NaxosCG
    Customer

    Now i’ll have to figure out how to fix the menu button in place when zooming…
    I guess i can change from 3D plane linked to cam for a more convinient html div system

    "1+1=3... for large values of 1"

    NaxosCG
    Customer

    Could you guys add this possibility to FP Cams ?

    They can’t. Zooming works as moving both with keys (W and S) and the mouse wheel. Disabled zooming will disable moving with keys.

    https://drive.google.com/file/d/1QI-zQSsxr8dKdZsH8EPgb5wYQj62GtxM/view?usp=sharing

    This one worked, thank !!!
    https://v3d.net/ukp

    Not working with iOS (as it is not a real zoom), but ok, it works on computers at least.

    :good:

    • This reply was modified 4 months, 3 weeks ago by NaxosCG.

    "1+1=3... for large values of 1"

    NaxosCG
    Customer

    Hi Claudio,

    you can possibly use a Flying camera and change its FoV with mouse wheel:

    Nope, did not work with “first-person” camera.
    Proble is if i change to a flying camera, it will want to turn around target, not just look around, won’t it ?

    "1+1=3... for large values of 1"

    NaxosCG
    Customer

    Hi Claudio,

    you can possibly use a Flying camera and change its FoV with mouse wheel:

    Ok, i can try that, but will the camera be at a fixed position, then only look around, not turn around an object ?

    "1+1=3... for large values of 1"

    NaxosCG
    Customer

    Why not use the Orbit camera

    Camera is in center of mapped sphere, not orbitting around any object, so First person mode is better here.

    "1+1=3... for large values of 1"

Viewing 15 posts - 1 through 15 (of 468 total)