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2022-02-17 at 5:36 pm in reply to: Can lens flare plug in make a material for existing object GLOW? #49459MicdsnCustomer
I think that did it! I need to tweak with the settings but I can tell it is applying differently.. thanks again!
MicdsnCustomerFollowing up: I had ‘gltf 2.0 compatible’ turned on, and this was preventing it from working. I turned it off and it works now!
2022-02-16 at 4:36 pm in reply to: Can lens flare plug in make a material for existing object GLOW? #49423MicdsnCustomerThank you, but it is still affecting EVERY object in my scene, like a global light. I have the bloom puzzle piece just floating in my list–not ‘attached’ or plugged in to the object that is supposed to glow… Is that the issue? How would I plug the bloom into the correct object?
2022-02-15 at 5:34 pm in reply to: Can lens flare plug in make a material for existing object GLOW? #49400MicdsnCustomerThank you again for the response–however I have one object in my scene with emit, and when I use the bloom effect, it changes the glow for my whole scene.. How would I adjust the bloom for just ONE object?
MicdsnCustomerThanks for the answer–I set up my object with a back face like yours and I can look in Blender and verify the back face is chenged, but it does not affect my scene when clipping. I’ve tried all the options in the clipping plane properties and nothing seems to work. ‘filled cross section’, ‘render side’ and even making the cross section color transparent.. what do you think?
2022-02-07 at 3:11 pm in reply to: Please help–Making switching textures in ‘Video Texture’ app demo #49137MicdsnCustomerThat worked. Thanks for the advice!
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