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MicdsnCustomer
Never mind—I got it to work! I was using the wrong key. I was assuming that my renewal was the same key…
MicdsnCustomerDid not help. should I uninstall/reinstall?
MicdsnCustomerTHIS LOOKS AMAZING! Thank you for continuing to bring the best to this platform.. VR especially. I am really looking forward to digging in to this.
THANK YOU THANK YOU!~MicdsnCustomerOk thank you!
MicdsnCustomerI’ve used the snowballsVR demo game on an oculus quest2 as well as my own demo modified from that one. My App is still a work in progress but it works.
MicdsnCustomerYES Please please!!–I took apart snowballs but it was grueling. I would love a VR sandbox that would be compatible with quest controls. It’s a HUGE interest with my clients!
MicdsnCustomerThank you!
MicdsnCustomerCool — I’ll try it–thanks!
MicdsnCustomerI don’t know what to tell you, mine works fine on chrome on ios. The only difference is I have my puzzle wrapped in a procedure that it calls when something is clicked. I know there were 2 versions of this plugin released–are you sure you have the newest one?
MicdsnCustomerI LOVE the progress!! Keep it up! This is why I am supporting this team.
For my use case I am very interested in the VR (glad to see oculus support!).. Are there any app demos showing simple controller support ie, grab, move, stack objects? The snowball VR is awesome but so complex. Any smaller scale ‘sandbox’ type VR apps coming?
MicdsnCustomerThere is also a ‘rotate object’ puzzle that looks promising for your purpose: https://www.soft8soft.com/docs/manual/en/puzzles/Events.html#drag_rotate
MicdsnCustomerThanks — that should work! I’ll try it on my next version.
MicdsnCustomerAre you using Blender? There are settings in the camera tab under ‘verge3d Settings’ where you can set the limits for the camera movement. You can set the object to rotate via clicks I believe. Look at how they do it in some of the demo apps..
MicdsnCustomerThis was causing my existing GLTF file not to be accessed when creating it as a new project… Is there a way to keep this from happening in the future? Seems odd that this compressed file was superseding the updated GLTF…
MicdsnCustomerThank you! Turning off compression fixed this. However.. Can I get compression back or does it have to be gone always now?
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