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mc78

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Viewing 3 posts - 1 through 3 (of 3 total)
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  • in reply to: CSS3D plugin for Verge3D #48311
    mc78
    Participant

    I’m not the master of programmers so maybe I can get this functions yet (and just I don’know) and I don’t know how is complicate add them if not present yet… but the apotheosis of this plugin in my opinion would be at least:
    1) possibility to have many many (youtube) videos in a scene that remain light,
    2) so possibility to control when loading and unloading videos
    3) and maybe, yes, control resolution and playback rate.
    4) possibility to drag the time line like in Youtube
    —-
    Maybe it’s out of your support but I wonder if in your opinion it is possible to lighten the code by always calling the same puzzle block without copying it for each video.
    Thank you :)

    in reply to: CSS3D plugin for Verge3D #48299
    mc78
    Participant

    Yes,
    studing just a little I find this configuration, that works! :good:
    But on my tablet the video freeze, I have to touch the screen to solve; meanwhile the audio is stable. Is there a trick to lighten streaming?
    Another question, I tried to put all the “load youTube Player API” in “when click” puzzle, so that the videos don’t load all at once, but it doesn’t work, the video don’t load. Any suggestion?
    Thank

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    in reply to: CSS3D plugin for Verge3D #48283
    mc78
    Participant

    Hi Zjb,
    It’s possible to have more than one Css3dObj Youtube videos in different places of the scene? If yes, how?
    Attached my loser approach :D
    Could you give me a little help.

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Viewing 3 posts - 1 through 3 (of 3 total)