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matthijsbinmatCustomer
Hi,
I use Blender with the setup in my screenshot,with this i can rotate the hdri and set the intensity in Verge by using the “set value” puzzles.
Matthijs
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You must be logged in to view attached files.matthijsbinmatCustomeror like that…
matthijsbinmatCustomer2021-04-14 at 6:47 am in reply to: Pausing the whole animation scene and then resuming playback #40139matthijsbinmatCustomerHi,
I have a animation for my Sun object that i control with HTMl buttons thru puzzles.
Maybe this is helpfull
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You must be logged in to view attached files.matthijsbinmatCustomera workaround i use for this is that at after the scene is loaded (with lights/geometry),i show a infoscreen/welcomescreen at 80% screenres. And in the background i unload/load the light/geometry thru puzzles.
In my experience it runs smoothly if it is loaded/unloaded once
matthijsbinmatCustomerYou could use the screenshot function for that
matthijsbinmatCustomerLight Probe’s
matthijsbinmatCustomerI am using that exact setup with succes!
matthijsbinmatCustomerThere is a search funtion on the forum.
Just go to forum (top left corner above the forum topics)
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You must be logged in to view attached files.matthijsbinmatCustomerno problem!
matthijsbinmatCustomerHi haris,
Click “enable screenshots” in the “init” tab of the puzzle editor of your app.
Then in the main tab of the puzzle editor,use an “on event of” or a “when clicked” puzzle,in these puzzles place the “download file” puzzle and in that puzzle place the “take screenshot” puzzle.
Now you can take a screenshot and it downloads
Matthijs
matthijsbinmatCustomermatthijsbinmatCustomer2020-11-03 at 10:47 am in reply to: After zooming camera to an object, how can the camera go back? #34938matthijsbinmatCustomermaybe by using object position puzzels?
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You must be logged in to view attached files.2020-11-03 at 8:25 am in reply to: After zooming camera to an object, how can the camera go back? #34912matthijsbinmatCustomerMade a quick example,but this is how i am doing this with a static camera.
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