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Manuel
CustomerAttachement
Manuel
CustomerCan you attach the entire project of yours? May be a simplified version?
Here you are. Compressed in RAR5 to be below 4mb limit ^^
Manuel
CustomerHi,
you can hide the sphere just after the button is clicked, and show it again after the screenshot is taken.Can’t make it working :-S
I’m doing something wrong?
Manuel
CustomerI was thinking on something like this:
Try counter = 1 or 2.Hi again. Sorry for the delay. I just updated the plugin. New options are available now. But i don’t know how to apply it because i have to hide the background to do the snapshot (white shpere), and unhide it just after the snap.
How can i apply that with these commands?
Thanks
Manuel
CustomerThanks, i’ll try it
Manuel
CustomerI was thinking on something like this:
Try counter = 1 or 2.Thanks
But the problem i have is that i can’t puzzle these items :-S
Manuel
Customeryou can try another approach – using the every frame puzzle with a counter to wait for 1 or 2 rendering frames.
I don’t know how to use it, as i can’t puzzle it into my “click” function :-S
Manuel
CustomerWhat does it produce? non-transparent background?
Correct!
It seems that with “0” value, there’s no time to grab the transparent backgroud.
Manuel
CustomerYep, you can use 0 second time to make it lapse only 1 rendering frame.
I tested it, but i doesn’t work :-S
Manuel
CustomerTry the transparent background option in the same puzzle: https://www.soft8soft.com/docs/manual/en/puzzles/Initialization.html#configure_application
As i have a sphere background, i solve it like this (look attached file)
Is there any cleaner form to do it?
Because here, i depend of cpu speed, i suppose isn’t it?
Manuel
CustomerNow i see that, another question…
Is there any possibility to change the background automatically or make it transparent when you save the pic?
Thks again ^^
Manuel
CustomerFixed!
Sorry, i hadn’t checked the option in initialization panel ^^
Thanks
Manuel
CustomerThanks a lot
The only problem now, is that i get a black image :-S
Any idea that can be?
Thanks
Manuel
CustomerHi. Any news about that bug fix? Thanks
Manuel
CustomerHi,
You can limit the camera movement using the constraint puzzle. Unfortunately, there is a bug with this puzzle as it ignores panning movements now. I’ve created a corresponding task in our tracker to fix this bug. Thanks for your feedback!
Thanks to you
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