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2023-12-01 at 6:20 pm in reply to: Group of Objects Selector — Apply to only 1 object in group #68927
ma77hew
Participant@kdv I tried using the “hovered object” in place of “Artwork” for inside the “on over do: / out do:” section of the puzzle but that did not work. I tried to work with the list idea at first but was not very clear to me how to use it properly. I will give mike’s suggestion a try.
ma77hew
ParticipantIs it possible to avoid making users press Escape key on Pointerlock?
ma77hew
ParticipantI actually switched to try but it seems this disables the AWSD keys. I am looking into solving this right now
ma77hew
ParticipantThank you for your help @kdv. Other users should know additionally to check this option to achieve the interaction as stated.
You are using Orbit as a camera control? How can we use First Person?
ma77hew
ParticipantI tried to recreate the puzzle setup here to achieve something similar to point lock but could not figure it out. Teleport was one of the alternative options where users can navigate a 3D scene and still see their mouse to interact with 3d objects.
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This reply was modified 1 year, 4 months ago by
ma77hew.
ma77hew
ParticipantI also like to include Pointer lock so that users can still navigate with their mouse. However, it hides the mouse. Can you advise on that?
Might be interested in contracting you for some work. Please let me know what you think about this.
ma77hew
Participant@kdv You mention that it will work with first person controls, so using ADWS keys it would still function? Thanks for your help.
ma77hew
ParticipantHm, I’ve replaced the files, re-added the zjbcool folder to the plugins folder, and refreshed the puzzles editor. It works in there, but when i try running the scene from the app manager I have no success. Do you have Discord?
ma77hew
ParticipantReally appreciate your help @kdv. I will take a look and see. Thank you.
ma77hew
ParticipantHm, I followed your instructions and the scene works in the puzzles editor now, but not when I actually run the app. Seems a little glitchy, as well. Console shown below
ma77hew
ParticipantHere is my example trying to make the plugin work using the exact same puzzle setup. Tell me if this works for you.
ma77hew
ParticipantDoes anyone have a working example of this? it’s on the Verge3D official documentation and yet I still have not seen it working ever
ma77hew
ParticipantThe zjbcool zip contains the plugin and the developer’s example, you can see it in action.
ma77hew
Participant@kdv There are other assets there as well, including an example
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This reply was modified 1 year, 4 months ago by
ma77hew.
ma77hew
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This reply was modified 1 year, 4 months ago by
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