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ma77hewParticipant
Okay, so then you say I cannot access the Ammo namespace with the
exec script
then?- This reply was modified 10 months ago by ma77hew.
ma77hewParticipantI am trying to execute javascript with the exec script puzzle. Do I need both the create physics world puzzle and the exec script puzzle to be connected?
ma77hewParticipantAny advice?
ma77hewParticipantYou can check it out here: http://tinyurl.com/49f4ck2a
You’ll notice that when the user scrolls the page, my verge3D reloads. how can I avoid this?ma77hewParticipantHello @kdv I have sent you an email about a job. Let me know if you’ve received it.
ma77hewParticipantThat’s exactly what I did. The info dialog shows me I’m running on Verge3D Version: 4.5.1. But yeah the console shows 4.4.0.
ma77hewParticipantWell, this is what I see in my Blender add-ons under preferences.
However, you are right that when I open the console, I see Verge 4.4.0. I am not sure what I am doing wrong, as I replaced the javascript file as you instructed.
ma77hewParticipantDownloaded v4.5.1. replaced the
v3d.js
file inside the app directory… The problem persists. Still see error in the console.ma77hewParticipantHmmm I tried checking the face orientation and they were in fact all red… flipped them, made them blue but no luck.
Also, here is some of what I see in the console.
ma77hewParticipantThats what I thought as well, so I recalculated normals inside (we are inside a room so thats what made sense to me).
Will try again
ma77hewParticipantI understand, however where is my room? And all of the geometry… It’s gone
ma77hewParticipantI understand it’s not possible to assign css classes to 3D objects. Maybe I can assign them to the links attached to these objects that open on click? Does that make sense
ma77hewParticipantThank you KDV you are help as always! I am asking because in my parent document i have javascript that opens
<a>
tags inside lightbox when clicked.I have used the puzzle editor to open links for objects on click.
I am trying to find a way to get this javascript to apply to my verge3D scene objects as well.- This reply was modified 1 year ago by ma77hew.
ma77hewParticipantThe example provided above features a series of
<div>
boxes to fake a 3D object built in CSS. It does not refer to a 3D mesh contained in a Verge3D scene.Are there puzzle pieces to assign CSS class to objects in puzzle editor?
2023-12-03 at 7:37 pm in reply to: Group of Objects Selector — Apply to only 1 object in group #68939ma77hewParticipantYes, you are right. I do a lot of my testing from the puzzle editor, which is where I tried this puzzle combo. For some reason this combination did not work for me inside the puzzle editor. Now I understand that sometimes, you need to test your Verge3D HTML scene to see if everything behaves. Thank you
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