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liyao1Customer
I changed the puzzle and used changing the color of the material instead of changing the material and it works fine. (attached file) Here is the new one that is working.
But I still would like to know why the previous one didn’t work because I would like to swap materials entirely. Thanks!
liyao1CustomerMy puzzles for this part are attached.
liyao1CustomerHi Yuri,
Thanks for the explanation.I understood that the Internal Blender Render is not good. What are the major differences between PBR materials, Cycles materials, and the upcoming Eevee materials? Do they behave differently in different scenarios or are they interchangeable?
I know that we have to use PBR material to post on FB. But besides that, is there any advantage of PBR materials?
Also, I think there is a typo in the NormalMap texture node in the stock Verge3D PBR material……in the attached screenshot. Or is it called NormapMap???
Li
liyao1CustomerNever Mind
I saw this post:https://www.soft8soft.com/topic/update-verge3d-with-blender-2-79b/
I like this much more than the previous version. I used to get confused switching between different modes.
Thanks!
liyao1CustomerHi Yuri,
I had the same issue. In the drop-down menu in the Info header, Verge3D is not there.
Other verge3D menus were showing on the Properties Editor. The “sneak peek” and “app manager” buttons were there as well. Everything seems to be working properly (not sure because I haven’t used earlier versions)
I assumed it was an update…until I saw this post
I had the Community option checked as well.
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