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Hi there, I still have the same problem.
I have a camera, that follows an invisible cube (“dacube”), which follows my cursor movement.Is is possible to make this movement slower or limit the angle, which the cube or camera can move to?
Hi there, worked perfectly, is there any way to limit the camera angles to lets say about 5 degrees, so that a camera movement is only hinted? As of now it’s spinning like wild. Thanks! (Using Blender)